diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl index 6725bc82841..6bce517fee3 100644 --- a/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_simple_lighting_frag.glsl @@ -1,19 +1,18 @@ -#ifndef USE_GPU_SHADER_CREATE_INFO -# ifndef USE_INSTANCE_COLOR + +#ifndef USE_INSTANCE_COLOR uniform vec4 color; -# endif +#endif uniform vec3 light; in vec3 normal; -# ifdef USE_INSTANCE_COLOR +#ifdef USE_INSTANCE_COLOR flat in vec4 finalColor; -# define color finalColor -# endif -out vec4 fragColor; +# define color finalColor #endif +out vec4 fragColor; void main() { - fragColor = simple_lighting_data.color; - fragColor.xyz *= clamp(dot(normalize(normal), simple_lighting_data.light), 0.0, 1.0); + fragColor = color; + fragColor.xyz *= clamp(dot(normalize(normal), light), 0.0, 1.0); } |