diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl new file mode 100644 index 00000000000..58c5f292647 --- /dev/null +++ b/source/blender/gpu/shaders/gpu_shader_simple_lighting_smooth_color_frag.glsl @@ -0,0 +1,16 @@ + +uniform vec3 light; + +#ifdef USE_FLAT_NORMAL +flat in vec3 normal; +flat in vec4 finalColor; +#else +in vec3 normal; +in vec4 finalColor; +#endif +out vec4 fragColor; + +void main() +{ + fragColor = finalColor * max(0.0, dot(normalize(normal), light)); +} |