diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_text_geom.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_text_geom.glsl | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_text_geom.glsl b/source/blender/gpu/shaders/gpu_shader_text_geom.glsl deleted file mode 100644 index 12ccbf00130..00000000000 --- a/source/blender/gpu/shaders/gpu_shader_text_geom.glsl +++ /dev/null @@ -1,37 +0,0 @@ - -uniform mat4 ModelViewProjectionMatrix; - -layout(points) in; -layout(triangle_strip, max_vertices = 4) out; - -in vec4 pos_rect[]; -in vec4 tex_rect[]; -in vec4 color[]; - -flat out vec4 color_flat; -flat out vec4 texCoord_rect; -noperspective out vec2 texCoord_interp; - -void main() -{ - color_flat = color[0]; - texCoord_rect = tex_rect[0]; - - gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].xy, 0.0, 1.0)); - texCoord_interp = vec2(0.0, 0.0); - EmitVertex(); - - gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].zy, 0.0, 1.0)); - texCoord_interp = vec2(1.0, 0.0); - EmitVertex(); - - gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].xw, 0.0, 1.0)); - texCoord_interp = vec2(0.0, 1.0); - EmitVertex(); - - gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].zw, 0.0, 1.0)); - texCoord_interp = vec2(1.0, 1.0); - EmitVertex(); - - EndPrimitive(); -} |