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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_text_geom.glsl')
-rw-r--r--source/blender/gpu/shaders/gpu_shader_text_geom.glsl37
1 files changed, 0 insertions, 37 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_text_geom.glsl b/source/blender/gpu/shaders/gpu_shader_text_geom.glsl
deleted file mode 100644
index 12ccbf00130..00000000000
--- a/source/blender/gpu/shaders/gpu_shader_text_geom.glsl
+++ /dev/null
@@ -1,37 +0,0 @@
-
-uniform mat4 ModelViewProjectionMatrix;
-
-layout(points) in;
-layout(triangle_strip, max_vertices = 4) out;
-
-in vec4 pos_rect[];
-in vec4 tex_rect[];
-in vec4 color[];
-
-flat out vec4 color_flat;
-flat out vec4 texCoord_rect;
-noperspective out vec2 texCoord_interp;
-
-void main()
-{
- color_flat = color[0];
- texCoord_rect = tex_rect[0];
-
- gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].xy, 0.0, 1.0));
- texCoord_interp = vec2(0.0, 0.0);
- EmitVertex();
-
- gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].zy, 0.0, 1.0));
- texCoord_interp = vec2(1.0, 0.0);
- EmitVertex();
-
- gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].xw, 0.0, 1.0));
- texCoord_interp = vec2(0.0, 1.0);
- EmitVertex();
-
- gl_Position = (ModelViewProjectionMatrix * vec4(pos_rect[0].zw, 0.0, 1.0));
- texCoord_interp = vec2(1.0, 1.0);
- EmitVertex();
-
- EndPrimitive();
-}