diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl b/source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl new file mode 100644 index 00000000000..118a661863d --- /dev/null +++ b/source/blender/gpu/shaders/gpu_shader_uniform_color_frag.glsl @@ -0,0 +1,21 @@ + +#if defined(USE_COLOR_U32) +uniform uint color; +#else +uniform vec4 color; +#endif + +out vec4 fragColor; + +void main() +{ +#if defined(USE_COLOR_U32) + fragColor = vec4( + ((color ) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 8) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 16) & uint(0xFF)) * (1.0f / 255.0f), + ((color >> 24) ) * (1.0f / 255.0f)); +#else + fragColor = color; +#endif +} |