diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_vertex.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_vertex.glsl | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex.glsl b/source/blender/gpu/shaders/gpu_shader_vertex.glsl index 9e0db44ed31..8741a13ea9b 100644 --- a/source/blender/gpu/shaders/gpu_shader_vertex.glsl +++ b/source/blender/gpu/shaders/gpu_shader_vertex.glsl @@ -10,11 +10,9 @@ void main() varnormal = normalize(gl_NormalMatrix * gl_Normal); gl_Position = gl_ProjectionMatrix * co; - // Setting gl_ClipVertex is necessary to get glClipPlane working on NVIDIA graphic cards. - // gl_ClipVertex works only on NVIDIA graphic cards so we have to check with - // __GLSL_CG_DATA_TYPES if a NVIDIA graphic card is used (Cg support). - // gl_ClipVerte is supported up to GLSL 1.20. -#ifdef __GLSL_CG_DATA_TYPES +#ifdef GPU_NVIDIA + // Setting gl_ClipVertex is necessary to get glClipPlane working on NVIDIA + // graphic cards, while on ATI it can cause a software fallback. gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex; #endif |