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Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_vertex.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_vertex.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_vertex.glsl b/source/blender/gpu/shaders/gpu_shader_vertex.glsl index db0068d2f3d..2c5bcd54b33 100644 --- a/source/blender/gpu/shaders/gpu_shader_vertex.glsl +++ b/source/blender/gpu/shaders/gpu_shader_vertex.glsl @@ -102,8 +102,8 @@ void main() #elif !defined(GPU_ATI) // Setting gl_ClipVertex is necessary to get glClipPlane working on NVIDIA // graphic cards, while on ATI it can cause a software fallback. - gl_ClipVertex = co; -#endif + gl_ClipVertex = co; +#endif #ifdef USE_OPENSUBDIV outpt.v.position = co; |