diff options
Diffstat (limited to 'source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh')
-rw-r--r-- | source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh b/source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh index edc83534573..c7cc61e745b 100644 --- a/source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh +++ b/source/blender/gpu/shaders/infos/gpu_shader_2D_point_uniform_size_uniform_color_outline_aa_info.hh @@ -28,11 +28,11 @@ GPU_SHADER_CREATE_INFO(gpu_shader_2D_point_uniform_size_uniform_color_outline_aa .vertex_in(0, Type::VEC2, "pos") .vertex_out(smooth_radii_outline_iface) .fragment_out(0, Type::VEC4, "fragColor") - .push_constant(0, Type::MAT4, "ModelViewProjectionMatrix") - .push_constant(20, Type::VEC4, "color") - .push_constant(24, Type::VEC4, "outlineColor") - .push_constant(28, Type::FLOAT, "size") - .push_constant(29, Type::FLOAT, "outlineWidth") + .push_constant(Type::MAT4, "ModelViewProjectionMatrix") + .push_constant(Type::VEC4, "color") + .push_constant(Type::VEC4, "outlineColor") + .push_constant(Type::FLOAT, "size") + .push_constant(Type::FLOAT, "outlineWidth") .vertex_source("gpu_shader_2D_point_uniform_size_outline_aa_vert.glsl") .fragment_source("gpu_shader_point_uniform_color_outline_aa_frag.glsl") .do_static_compilation(true); |