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Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl')
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl8
1 files changed, 7 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
index d718cc3f4fe..f3eea9869e5 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
@@ -4,7 +4,13 @@ void node_ambient_occlusion(
{
vec3 bent_normal;
vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
- result_ao = occlusion_compute(normalize(normal), viewPosition, rand, bent_normal);
+ OcclusionData data = occlusion_load(viewPosition, 1.0);
+
+ vec3 V = cameraVec;
+ vec3 N = normalize(normal);
+ vec3 Ng = safe_normalize(cross(dFdx(worldPosition), dFdy(worldPosition)));
+
+ result_ao = diffuse_occlusion(data, V, N, Ng);
result_color = result_ao * color;
}
#else