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Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl')
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
index 4721b9f0132..0231aeca04b 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
@@ -10,7 +10,7 @@ void node_ambient_occlusion(vec4 color,
vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
OcclusionData data = occlusion_search(viewPosition, maxzBuffer, dist, inverted, 8.0);
- vec3 V = cameraVec;
+ vec3 V = cameraVec(worldPosition);
vec3 N = normalize(normal);
vec3 Ng = safe_normalize(cross(dFdx(worldPosition), dFdy(worldPosition)));