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Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl')
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl
index e029905a908..714792489f6 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_diffuse.glsl
@@ -4,8 +4,8 @@ void node_bsdf_diffuse(vec4 color, float roughness, vec3 N, out Closure result)
N = normalize(N);
result = CLOSURE_DEFAULT;
eevee_closure_diffuse(N, color.rgb, 1.0, true, result.radiance);
+ result.radiance = render_pass_diffuse_mask(color.rgb, result.radiance * color.rgb);
closure_load_ssr_data(vec3(0.0), 0.0, N, viewCameraVec, -1, result);
- result.radiance *= color.rgb;
}
#else
/* Stub diffuse because it is not compatible with volumetrics. */