diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl deleted file mode 100644 index 514409f7fdf..00000000000 --- a/source/blender/gpu/shaders/material/gpu_shader_material_float_curve.glsl +++ /dev/null @@ -1,33 +0,0 @@ -/* ext is vec4(in_x, in_dy, out_x, out_dy). */ -float curve_float_extrapolate(float x, float y, vec4 ext) -{ - if (x < 0.0) { - return y + x * ext.y; - } - else if (x > 1.0) { - return y + (x - 1.0) * ext.w; - } - else { - return y; - } -} - -#define RANGE_RESCALE(x, min, range) ((x - min) * range) - -void curve_float(float fac, - float vec, - sampler1DArray curvemap, - float layer, - float range, - vec4 ext, - out float outvec) -{ - float xyz_min = ext.x; - vec = RANGE_RESCALE(vec, xyz_min, range); - - outvec = texture(curvemap, vec2(vec, layer)).x; - - outvec = curve_float_extrapolate(vec, outvec, ext); - - outvec = mix(vec, outvec, fac); -} |