diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl index 6930e0c5dad..a9be6bfa0ff 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_normal_map.glsl @@ -5,7 +5,7 @@ void node_normal_map(vec4 info, vec4 tangent, vec3 normal, vec3 texnormal, out v return; } tangent *= (gl_FrontFacing ? 1.0 : -1.0); - vec3 B = tangent.w * cross(normal, tangent.xyz) * info.w; + vec3 B = tangent.w * cross(normal, tangent.xyz) * sign(info.w); outnormal = texnormal.x * tangent.xyz + texnormal.y * B + texnormal.z * normal; outnormal = normalize(outnormal); |