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Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl')
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl18
1 files changed, 7 insertions, 11 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl
index 5eb853a4c1a..37c34a4f0d7 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_output_world.glsl
@@ -1,14 +1,10 @@
-uniform float backgroundAlpha;
-void node_output_world(Closure surface, Closure volume, out Closure result)
+void node_output_world_surface(Closure surface, out Closure out_surface)
{
-#ifndef VOLUMETRICS
- float alpha = renderPassEnvironment ? 1.0 : backgroundAlpha;
- result = CLOSURE_DEFAULT;
- result.radiance = surface.radiance * alpha;
- result.transmittance = vec3(0.0);
- result.holdout = (1.0 - alpha);
-#else
- result = volume;
-#endif /* VOLUMETRICS */
+ out_surface = surface;
+}
+
+void node_output_world_volume(Closure volume, out Closure out_volume)
+{
+ out_volume = volume;
}