diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl | 37 |
1 files changed, 10 insertions, 27 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl index 8a42a131f43..871fa00b3d4 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl @@ -1,32 +1,15 @@ -#ifndef VOLUMETRICS -CLOSURE_EVAL_FUNCTION_DECLARE_1(node_bsdf_refraction, Refraction) - -void node_bsdf_refraction(vec4 color, float roughness, float ior, vec3 N, out Closure result) +void node_bsdf_refraction( + vec4 color, float roughness, float ior, vec3 N, float weight, out Closure result) { - CLOSURE_VARS_DECLARE_1(Refraction); - - in_Refraction_0.N = N; /* Normalized during eval. */ - in_Refraction_0.roughness = roughness; - in_Refraction_0.ior = ior; - - CLOSURE_EVAL_FUNCTION_1(node_bsdf_refraction, Refraction); + N = safe_normalize(N); - result = CLOSURE_DEFAULT; + ClosureRefraction refraction_data; + refraction_data.weight = weight; + refraction_data.color = color.rgb; + refraction_data.N = N; + refraction_data.roughness = roughness; + refraction_data.ior = ior; - out_Refraction_0.radiance = render_pass_glossy_mask(vec3(1.0), out_Refraction_0.radiance); - out_Refraction_0.radiance *= color.rgb; - /* Simulate 2nd absorption event. */ - out_Refraction_0.radiance *= (refractionDepth > 0.0) ? color.rgb : vec3(1.0); - - result.radiance = out_Refraction_0.radiance; - - /* TODO(@fclem): Try to not use this. */ - result.ssr_normal = normal_encode(mat3(ViewMatrix) * in_Refraction_0.N, - viewCameraVec(viewPosition)); + result = closure_eval(refraction_data); } - -#else -/* Stub refraction because it is not compatible with volumetrics. */ -# define node_bsdf_refraction(a, b, c, d, e) (e = CLOSURE_DEFAULT) -#endif |