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Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl')
-rw-r--r--source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl
index 906964e1539..4088d6db06a 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_refraction.glsl
@@ -8,7 +8,7 @@ void node_bsdf_refraction(vec4 color, float roughness, float ior, vec3 N, out Cl
vec3 vN = mat3(ViewMatrix) * N;
result = CLOSURE_DEFAULT;
result.ssr_normal = normal_encode(vN, viewCameraVec);
- result.radiance = out_refr * color.rgb;
+ result.radiance = render_pass_glossy_mask(color.rgb, out_refr * color.rgb);
}
#else
/* Stub refraction because it is not compatible with volumetrics. */