diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl index 20a65f23c05..434e07e7b86 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_tex_environment.glsl @@ -4,9 +4,9 @@ void node_tex_environment_texco(vec3 viewvec, out vec3 worldvec) worldvec = worldPosition; #else vec4 v = (ProjectionMatrix[3][3] == 0.0) ? vec4(viewvec, 1.0) : vec4(0.0, 0.0, 1.0, 1.0); - vec4 co_homogenous = (ProjectionMatrixInverse * v); + vec4 co_homogeneous = (ProjectionMatrixInverse * v); - vec3 co = co_homogenous.xyz / co_homogenous.w; + vec3 co = co_homogeneous.xyz / co_homogeneous.w; # if defined(WORLD_BACKGROUND) || defined(PROBE_CAPTURE) worldvec = mat3(ViewMatrixInverse) * co; # else |