diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl index 749b3a4c11f..5c3ed81410a 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl @@ -5,7 +5,7 @@ void node_bsdf_translucent(vec4 color, vec3 N, out Closure result) result = CLOSURE_DEFAULT; eevee_closure_diffuse(-N, color.rgb, 1.0, false, result.radiance); closure_load_ssr_data(vec3(0.0), 0.0, N, viewCameraVec, -1, result); - result.radiance *= color.rgb; + result.radiance = render_pass_diffuse_mask(color.rgb, result.radiance * color.rgb); } #else /* Stub translucent because it is not compatible with volumetrics. */ |