diff options
Diffstat (limited to 'source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl index ea41790e6aa..749b3a4c11f 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_translucent.glsl @@ -1,7 +1,11 @@ #ifndef VOLUMETRICS void node_bsdf_translucent(vec4 color, vec3 N, out Closure result) { - node_bsdf_diffuse(color, 0.0, -N, result); + N = normalize(N); + result = CLOSURE_DEFAULT; + eevee_closure_diffuse(-N, color.rgb, 1.0, false, result.radiance); + closure_load_ssr_data(vec3(0.0), 0.0, N, viewCameraVec, -1, result); + result.radiance *= color.rgb; } #else /* Stub translucent because it is not compatible with volumetrics. */ |