diff options
Diffstat (limited to 'source/blender/gpu/shaders')
-rw-r--r-- | source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl index 40fe83a3616..49c8973a8ce 100644 --- a/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl +++ b/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl @@ -2,7 +2,7 @@ vec3 tint_from_color(vec3 color) { float lum = dot(color, vec3(0.3, 0.6, 0.1)); /* luminance approx. */ - return (lum > 0.0) ? color / lum : vec3(0.0); /* normalize lum. to isolate hue+sat */ + return (lum > 0.0) ? color / lum : vec3(1.0); /* normalize lum. to isolate hue+sat */ } float principled_sheen(float NV) |