diff options
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_framebuffer.h | 1 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer.c | 12 |
2 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_framebuffer.h b/source/blender/gpu/GPU_framebuffer.h index 4958d1eaac8..ee99f1f68c8 100644 --- a/source/blender/gpu/GPU_framebuffer.h +++ b/source/blender/gpu/GPU_framebuffer.h @@ -61,6 +61,7 @@ typedef struct GPUOffScreen GPUOffScreen; GPUFrameBuffer *GPU_framebuffer_create(void); void GPU_framebuffer_free(GPUFrameBuffer *fb); void GPU_framebuffer_bind(GPUFrameBuffer *fb); +void GPU_framebuffer_bind_no_srgb(GPUFrameBuffer *fb); void GPU_framebuffer_restore(void); bool GPU_framebuffer_bound(GPUFrameBuffer *fb); diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c index 77abb786117..838450e6528 100644 --- a/source/blender/gpu/intern/gpu_framebuffer.c +++ b/source/blender/gpu/intern/gpu_framebuffer.c @@ -544,6 +544,18 @@ void GPU_framebuffer_bind(GPUFrameBuffer *fb) glViewport(0, 0, fb->width, fb->height); } +/* Workaround for binding a srgb framebuffer without doing the srgb transform. */ +void GPU_framebuffer_bind_no_srgb(GPUFrameBuffer *fb) +{ + GPU_framebuffer_bind(fb); + + glDisable(GL_FRAMEBUFFER_SRGB); + + GPUTexture *first_target = fb->attachments[GPU_FB_COLOR_ATTACHMENT0].tex; + const bool is_srgb_target = (first_target && (GPU_texture_format(first_target) == GPU_SRGB8_A8)); + GPU_shader_set_framebuffer_srgb_target(!is_srgb_target); +} + void GPU_framebuffer_restore(void) { if (GPU_framebuffer_active_get() != NULL) { |