diff options
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_context_private.hh | 6 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_state.cc | 4 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_context.cc | 16 | ||||
-rw-r--r-- | source/blender/gpu/opengl/gl_context.hh | 4 |
4 files changed, 28 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_context_private.hh b/source/blender/gpu/intern/gpu_context_private.hh index 3d92b4eb587..5344cc6fb87 100644 --- a/source/blender/gpu/intern/gpu_context_private.hh +++ b/source/blender/gpu/intern/gpu_context_private.hh @@ -76,6 +76,12 @@ struct GPUContext { virtual void activate(void) = 0; virtual void deactivate(void) = 0; + + /* Will push all pending commands to the GPU. */ + virtual void flush(void) = 0; + /* Will wait until the GPU has finished executing all command. */ + virtual void finish(void) = 0; + virtual void memory_statistics_get(int *total_mem, int *free_mem) = 0; bool is_active_on_thread(void); diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc index 90c6efad2e8..a88dc1beb00 100644 --- a/source/blender/gpu/intern/gpu_state.cc +++ b/source/blender/gpu/intern/gpu_state.cc @@ -295,12 +295,12 @@ bool GPU_mipmap_enabled(void) void GPU_flush(void) { - glFlush(); + GPU_context_active_get()->flush(); } void GPU_finish(void) { - glFinish(); + GPU_context_active_get()->finish(); } void GPU_unpack_row_length_set(uint len) diff --git a/source/blender/gpu/opengl/gl_context.cc b/source/blender/gpu/opengl/gl_context.cc index 5633d28023a..1f7e191d394 100644 --- a/source/blender/gpu/opengl/gl_context.cc +++ b/source/blender/gpu/opengl/gl_context.cc @@ -161,6 +161,22 @@ void GLContext::deactivate(void) /** \} */ /* -------------------------------------------------------------------- */ +/** \name Flush, Finish & sync + * \{ */ + +void GLContext::flush(void) +{ + glFlush(); +} + +void GLContext::finish(void) +{ + glFinish(); +} + +/** \} */ + +/* -------------------------------------------------------------------- */ /** \name Safe object deletion * * GPU objects can be freed when the context is not bound. diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh index 8bce0d2e345..ef0c13719e2 100644 --- a/source/blender/gpu/opengl/gl_context.hh +++ b/source/blender/gpu/opengl/gl_context.hh @@ -97,6 +97,10 @@ class GLContext : public GPUContext { void activate(void) override; void deactivate(void) override; + + void flush(void); + void finish(void); + void memory_statistics_get(int *total_mem, int *free_mem) override; static inline GLStateManager *state_manager_active_get() |