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Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_draw.c2
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index bea9452f0d6..c2b3207dfa3 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -2159,7 +2159,7 @@ int GPU_scene_object_lights(Scene *scene, Object *ob, int lay, float viewmat[4][
int count = 0;
- for (Base *base = scene->base.first; base; base = base->next) {
+ for (BaseLegacy *base = scene->base.first; base; base = base->next) {
if (base->object->type != OB_LAMP)
continue;
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 28cf7bd1c76..9e08f629bcb 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1016,7 +1016,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
static void material_lights(GPUShadeInput *shi, GPUShadeResult *shr)
{
- Base *base;
+ BaseLegacy *base;
Scene *sce_iter;
for (SETLOOPER(shi->gpumat->scene, sce_iter, base)) {