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-rw-r--r--source/blender/gpu/GPU_draw.h10
-rw-r--r--source/blender/gpu/intern/gpu_draw_smoke.c214
2 files changed, 112 insertions, 112 deletions
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 1cd5c4d519e..b364bd0ef95 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -79,11 +79,11 @@ void GPU_free_images_anim(struct Main *bmain);
void GPU_free_images_old(struct Main *bmain);
/* gpu_draw_smoke.c */
-void GPU_free_smoke(struct FluidModifierData *mmd);
-void GPU_free_smoke_velocity(struct FluidModifierData *mmd);
-void GPU_create_smoke(struct FluidModifierData *mmd, int highres);
-void GPU_create_smoke_coba_field(struct FluidModifierData *mmd);
-void GPU_create_smoke_velocity(struct FluidModifierData *mmd);
+void GPU_free_smoke(struct FluidModifierData *fmd);
+void GPU_free_smoke_velocity(struct FluidModifierData *fmd);
+void GPU_create_smoke(struct FluidModifierData *fmd, int highres);
+void GPU_create_smoke_coba_field(struct FluidModifierData *fmd);
+void GPU_create_smoke_velocity(struct FluidModifierData *fmd);
/* Delayed free of OpenGL buffers by main thread */
void GPU_free_unused_buffers(void);
diff --git a/source/blender/gpu/intern/gpu_draw_smoke.c b/source/blender/gpu/intern/gpu_draw_smoke.c
index 67947df0ff7..79b3861d339 100644
--- a/source/blender/gpu/intern/gpu_draw_smoke.c
+++ b/source/blender/gpu/intern/gpu_draw_smoke.c
@@ -132,74 +132,74 @@ static void swizzle_texture_channel_single(GPUTexture *tex)
GPU_texture_unbind(tex);
}
-static GPUTexture *create_field_texture(FluidDomainSettings *mds)
+static GPUTexture *create_field_texture(FluidDomainSettings *fds)
{
float *field = NULL;
- switch (mds->coba_field) {
+ switch (fds->coba_field) {
case FLUID_DOMAIN_FIELD_DENSITY:
- field = manta_smoke_get_density(mds->fluid);
+ field = manta_smoke_get_density(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_HEAT:
- field = manta_smoke_get_heat(mds->fluid);
+ field = manta_smoke_get_heat(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_FUEL:
- field = manta_smoke_get_fuel(mds->fluid);
+ field = manta_smoke_get_fuel(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_REACT:
- field = manta_smoke_get_react(mds->fluid);
+ field = manta_smoke_get_react(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_FLAME:
- field = manta_smoke_get_flame(mds->fluid);
+ field = manta_smoke_get_flame(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_VELOCITY_X:
- field = manta_get_velocity_x(mds->fluid);
+ field = manta_get_velocity_x(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_VELOCITY_Y:
- field = manta_get_velocity_y(mds->fluid);
+ field = manta_get_velocity_y(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_VELOCITY_Z:
- field = manta_get_velocity_z(mds->fluid);
+ field = manta_get_velocity_z(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_COLOR_R:
- field = manta_smoke_get_color_r(mds->fluid);
+ field = manta_smoke_get_color_r(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_COLOR_G:
- field = manta_smoke_get_color_g(mds->fluid);
+ field = manta_smoke_get_color_g(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_COLOR_B:
- field = manta_smoke_get_color_b(mds->fluid);
+ field = manta_smoke_get_color_b(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_FORCE_X:
- field = manta_get_force_x(mds->fluid);
+ field = manta_get_force_x(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_FORCE_Y:
- field = manta_get_force_y(mds->fluid);
+ field = manta_get_force_y(fds->fluid);
break;
case FLUID_DOMAIN_FIELD_FORCE_Z:
- field = manta_get_force_z(mds->fluid);
+ field = manta_get_force_z(fds->fluid);
break;
default:
return NULL;
}
GPUTexture *tex = GPU_texture_create_nD(
- mds->res[0], mds->res[1], mds->res[2], 3, field, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
+ fds->res[0], fds->res[1], fds->res[2], 3, field, GPU_R8, GPU_DATA_FLOAT, 0, true, NULL);
swizzle_texture_channel_single(tex);
return tex;
}
-static GPUTexture *create_density_texture(FluidDomainSettings *mds, int highres)
+static GPUTexture *create_density_texture(FluidDomainSettings *fds, int highres)
{
- int *dim = (highres) ? mds->res_noise : mds->res;
+ int *dim = (highres) ? fds->res_noise : fds->res;
float *data;
if (highres) {
- data = manta_smoke_turbulence_get_density(mds->fluid);
+ data = manta_smoke_turbulence_get_density(fds->fluid);
}
else {
- data = manta_smoke_get_density(mds->fluid);
+ data = manta_smoke_get_density(fds->fluid);
}
GPUTexture *tex = GPU_texture_create_nD(
@@ -210,17 +210,17 @@ static GPUTexture *create_density_texture(FluidDomainSettings *mds, int highres)
return tex;
}
-static GPUTexture *create_color_texture(FluidDomainSettings *mds, int highres)
+static GPUTexture *create_color_texture(FluidDomainSettings *fds, int highres)
{
- const bool has_color = (highres) ? manta_smoke_turbulence_has_colors(mds->fluid) :
- manta_smoke_has_colors(mds->fluid);
+ const bool has_color = (highres) ? manta_smoke_turbulence_has_colors(fds->fluid) :
+ manta_smoke_has_colors(fds->fluid);
if (!has_color) {
return NULL;
}
- int cell_count = (highres) ? manta_smoke_turbulence_get_cells(mds->fluid) : mds->total_cells;
- int *dim = (highres) ? mds->res_noise : mds->res;
+ int cell_count = (highres) ? manta_smoke_turbulence_get_cells(fds->fluid) : fds->total_cells;
+ int *dim = (highres) ? fds->res_noise : fds->res;
float *data = MEM_callocN(sizeof(float) * cell_count * 4, "smokeColorTexture");
if (data == NULL) {
@@ -228,10 +228,10 @@ static GPUTexture *create_color_texture(FluidDomainSettings *mds, int highres)
}
if (highres) {
- manta_smoke_turbulence_get_rgba(mds->fluid, data, 0);
+ manta_smoke_turbulence_get_rgba(fds->fluid, data, 0);
}
else {
- manta_smoke_get_rgba(mds->fluid, data, 0);
+ manta_smoke_get_rgba(fds->fluid, data, 0);
}
GPUTexture *tex = GPU_texture_create_nD(
@@ -242,22 +242,22 @@ static GPUTexture *create_color_texture(FluidDomainSettings *mds, int highres)
return tex;
}
-static GPUTexture *create_flame_texture(FluidDomainSettings *mds, int highres)
+static GPUTexture *create_flame_texture(FluidDomainSettings *fds, int highres)
{
float *source = NULL;
- const bool has_fuel = (highres) ? manta_smoke_turbulence_has_fuel(mds->fluid) :
- manta_smoke_has_fuel(mds->fluid);
- int *dim = (highres) ? mds->res_noise : mds->res;
+ const bool has_fuel = (highres) ? manta_smoke_turbulence_has_fuel(fds->fluid) :
+ manta_smoke_has_fuel(fds->fluid);
+ int *dim = (highres) ? fds->res_noise : fds->res;
if (!has_fuel) {
return NULL;
}
if (highres) {
- source = manta_smoke_turbulence_get_flame(mds->fluid);
+ source = manta_smoke_turbulence_get_flame(fds->fluid);
}
else {
- source = manta_smoke_get_flame(mds->fluid);
+ source = manta_smoke_get_flame(fds->fluid);
}
GPUTexture *tex = GPU_texture_create_nD(
@@ -276,90 +276,90 @@ static GPUTexture *create_flame_texture(FluidDomainSettings *mds, int highres)
/** \name Public API
* \{ */
-void GPU_free_smoke(FluidModifierData *mmd)
+void GPU_free_smoke(FluidModifierData *fmd)
{
- if (mmd->type & MOD_FLUID_TYPE_DOMAIN && mmd->domain) {
- if (mmd->domain->tex_density) {
- GPU_texture_free(mmd->domain->tex_density);
- mmd->domain->tex_density = NULL;
+ if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
+ if (fmd->domain->tex_density) {
+ GPU_texture_free(fmd->domain->tex_density);
+ fmd->domain->tex_density = NULL;
}
- if (mmd->domain->tex_color) {
- GPU_texture_free(mmd->domain->tex_color);
- mmd->domain->tex_color = NULL;
+ if (fmd->domain->tex_color) {
+ GPU_texture_free(fmd->domain->tex_color);
+ fmd->domain->tex_color = NULL;
}
- if (mmd->domain->tex_shadow) {
- GPU_texture_free(mmd->domain->tex_shadow);
- mmd->domain->tex_shadow = NULL;
+ if (fmd->domain->tex_shadow) {
+ GPU_texture_free(fmd->domain->tex_shadow);
+ fmd->domain->tex_shadow = NULL;
}
- if (mmd->domain->tex_flame) {
- GPU_texture_free(mmd->domain->tex_flame);
- mmd->domain->tex_flame = NULL;
+ if (fmd->domain->tex_flame) {
+ GPU_texture_free(fmd->domain->tex_flame);
+ fmd->domain->tex_flame = NULL;
}
- if (mmd->domain->tex_flame_coba) {
- GPU_texture_free(mmd->domain->tex_flame_coba);
- mmd->domain->tex_flame_coba = NULL;
+ if (fmd->domain->tex_flame_coba) {
+ GPU_texture_free(fmd->domain->tex_flame_coba);
+ fmd->domain->tex_flame_coba = NULL;
}
- if (mmd->domain->tex_coba) {
- GPU_texture_free(mmd->domain->tex_coba);
- mmd->domain->tex_coba = NULL;
+ if (fmd->domain->tex_coba) {
+ GPU_texture_free(fmd->domain->tex_coba);
+ fmd->domain->tex_coba = NULL;
}
- if (mmd->domain->tex_field) {
- GPU_texture_free(mmd->domain->tex_field);
- mmd->domain->tex_field = NULL;
+ if (fmd->domain->tex_field) {
+ GPU_texture_free(fmd->domain->tex_field);
+ fmd->domain->tex_field = NULL;
}
}
}
-void GPU_create_smoke_coba_field(FluidModifierData *mmd)
+void GPU_create_smoke_coba_field(FluidModifierData *fmd)
{
#ifndef WITH_FLUID
- UNUSED_VARS(mmd);
+ UNUSED_VARS(fmd);
#else
- if (mmd->type & MOD_FLUID_TYPE_DOMAIN) {
- FluidDomainSettings *mds = mmd->domain;
+ if (fmd->type & MOD_FLUID_TYPE_DOMAIN) {
+ FluidDomainSettings *fds = fmd->domain;
- if (!mds->tex_field) {
- mds->tex_field = create_field_texture(mds);
+ if (!fds->tex_field) {
+ fds->tex_field = create_field_texture(fds);
}
- if (!mds->tex_coba) {
- mds->tex_coba = create_transfer_function(TFUNC_COLOR_RAMP, mds->coba);
+ if (!fds->tex_coba) {
+ fds->tex_coba = create_transfer_function(TFUNC_COLOR_RAMP, fds->coba);
}
}
#endif
}
-void GPU_create_smoke(FluidModifierData *mmd, int highres)
+void GPU_create_smoke(FluidModifierData *fmd, int highres)
{
#ifndef WITH_FLUID
- UNUSED_VARS(mmd, highres);
+ UNUSED_VARS(fmd, highres);
#else
- if (mmd->type & MOD_FLUID_TYPE_DOMAIN) {
- FluidDomainSettings *mds = mmd->domain;
+ if (fmd->type & MOD_FLUID_TYPE_DOMAIN) {
+ FluidDomainSettings *fds = fmd->domain;
- if (!mds->tex_density) {
- mds->tex_density = create_density_texture(mds, highres);
+ if (!fds->tex_density) {
+ fds->tex_density = create_density_texture(fds, highres);
}
- if (!mds->tex_color) {
- mds->tex_color = create_color_texture(mds, highres);
+ if (!fds->tex_color) {
+ fds->tex_color = create_color_texture(fds, highres);
}
- if (!mds->tex_flame) {
- mds->tex_flame = create_flame_texture(mds, highres);
+ if (!fds->tex_flame) {
+ fds->tex_flame = create_flame_texture(fds, highres);
}
- if (!mds->tex_flame_coba && mds->tex_flame) {
- mds->tex_flame_coba = create_transfer_function(TFUNC_FLAME_SPECTRUM, NULL);
+ if (!fds->tex_flame_coba && fds->tex_flame) {
+ fds->tex_flame_coba = create_transfer_function(TFUNC_FLAME_SPECTRUM, NULL);
}
- if (!mds->tex_shadow) {
- mds->tex_shadow = GPU_texture_create_nD(mds->res[0],
- mds->res[1],
- mds->res[2],
+ if (!fds->tex_shadow) {
+ fds->tex_shadow = GPU_texture_create_nD(fds->res[0],
+ fds->res[1],
+ fds->res[2],
3,
- manta_smoke_get_shadow(mds->fluid),
+ manta_smoke_get_shadow(fds->fluid),
GPU_R8,
GPU_DATA_FLOAT,
0,
@@ -370,53 +370,53 @@ void GPU_create_smoke(FluidModifierData *mmd, int highres)
#endif /* WITH_FLUID */
}
-void GPU_create_smoke_velocity(FluidModifierData *mmd)
+void GPU_create_smoke_velocity(FluidModifierData *fmd)
{
#ifndef WITH_FLUID
- UNUSED_VARS(mmd);
+ UNUSED_VARS(fmd);
#else
- if (mmd->type & MOD_FLUID_TYPE_DOMAIN) {
- FluidDomainSettings *mds = mmd->domain;
+ if (fmd->type & MOD_FLUID_TYPE_DOMAIN) {
+ FluidDomainSettings *fds = fmd->domain;
- const float *vel_x = manta_get_velocity_x(mds->fluid);
- const float *vel_y = manta_get_velocity_y(mds->fluid);
- const float *vel_z = manta_get_velocity_z(mds->fluid);
+ const float *vel_x = manta_get_velocity_x(fds->fluid);
+ const float *vel_y = manta_get_velocity_y(fds->fluid);
+ const float *vel_z = manta_get_velocity_z(fds->fluid);
if (ELEM(NULL, vel_x, vel_y, vel_z)) {
return;
}
- if (!mds->tex_velocity_x) {
- mds->tex_velocity_x = GPU_texture_create_3d(
- mds->res[0], mds->res[1], mds->res[2], GPU_R16F, vel_x, NULL);
- mds->tex_velocity_y = GPU_texture_create_3d(
- mds->res[0], mds->res[1], mds->res[2], GPU_R16F, vel_y, NULL);
- mds->tex_velocity_z = GPU_texture_create_3d(
- mds->res[0], mds->res[1], mds->res[2], GPU_R16F, vel_z, NULL);
+ if (!fds->tex_velocity_x) {
+ fds->tex_velocity_x = GPU_texture_create_3d(
+ fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_x, NULL);
+ fds->tex_velocity_y = GPU_texture_create_3d(
+ fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_y, NULL);
+ fds->tex_velocity_z = GPU_texture_create_3d(
+ fds->res[0], fds->res[1], fds->res[2], GPU_R16F, vel_z, NULL);
}
}
#endif /* WITH_FLUID */
}
/* TODO Unify with the other GPU_free_smoke. */
-void GPU_free_smoke_velocity(FluidModifierData *mmd)
+void GPU_free_smoke_velocity(FluidModifierData *fmd)
{
- if (mmd->type & MOD_FLUID_TYPE_DOMAIN && mmd->domain) {
- if (mmd->domain->tex_velocity_x) {
- GPU_texture_free(mmd->domain->tex_velocity_x);
+ if (fmd->type & MOD_FLUID_TYPE_DOMAIN && fmd->domain) {
+ if (fmd->domain->tex_velocity_x) {
+ GPU_texture_free(fmd->domain->tex_velocity_x);
}
- if (mmd->domain->tex_velocity_y) {
- GPU_texture_free(mmd->domain->tex_velocity_y);
+ if (fmd->domain->tex_velocity_y) {
+ GPU_texture_free(fmd->domain->tex_velocity_y);
}
- if (mmd->domain->tex_velocity_z) {
- GPU_texture_free(mmd->domain->tex_velocity_z);
+ if (fmd->domain->tex_velocity_z) {
+ GPU_texture_free(fmd->domain->tex_velocity_z);
}
- mmd->domain->tex_velocity_x = NULL;
- mmd->domain->tex_velocity_y = NULL;
- mmd->domain->tex_velocity_z = NULL;
+ fmd->domain->tex_velocity_x = NULL;
+ fmd->domain->tex_velocity_y = NULL;
+ fmd->domain->tex_velocity_z = NULL;
}
}