diff options
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_buffers.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 43 |
2 files changed, 29 insertions, 16 deletions
diff --git a/source/blender/gpu/GPU_buffers.h b/source/blender/gpu/GPU_buffers.h index ab16bfc43c4..41a29a4d45d 100644 --- a/source/blender/gpu/GPU_buffers.h +++ b/source/blender/gpu/GPU_buffers.h @@ -37,6 +37,7 @@ struct DMFlagMat; struct GSet; struct MLoop; struct MLoopCol; +struct MPropCol; struct MLoopTri; struct MPoly; struct MVert; @@ -82,6 +83,7 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers, const int *sculpt_face_sets, const int face_sets_color_seed, const int face_sets_color_default, + const struct MPropCol *vtcol, const int update_flags); void GPU_pbvh_bmesh_buffers_update(GPU_PBVH_Buffers *buffers, diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index cef90d57ef5..53ef305f629 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -34,6 +34,7 @@ #include "BLI_hash.h" #include "BLI_math.h" #include "BLI_math_color.h" +#include "BLI_math_color_blend.h" #include "BLI_utildefines.h" #include "DNA_meshdata_types.h" @@ -227,12 +228,13 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers, const int *sculpt_face_sets, const int face_sets_color_seed, const int face_sets_color_default, + const MPropCol *vtcol, const int update_flags) { const bool show_mask = vmask && (update_flags & GPU_PBVH_BUFFERS_SHOW_MASK) != 0; - const bool show_vcol = vcol && (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) != 0; const bool show_face_sets = sculpt_face_sets && (update_flags & GPU_PBVH_BUFFERS_SHOW_SCULPT_FACE_SETS) != 0; + const bool show_vcol = (vcol || vtcol) && (update_flags & GPU_PBVH_BUFFERS_SHOW_VCOL) != 0; bool empty_mask = true; bool default_face_set = true; @@ -244,8 +246,8 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers, GPUVertBufRaw pos_step = {0}; GPUVertBufRaw nor_step = {0}; GPUVertBufRaw msk_step = {0}; - GPUVertBufRaw col_step = {0}; GPUVertBufRaw fset_step = {0}; + GPUVertBufRaw col_step = {0}; GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.pos, &pos_step); GPU_vertbuf_attr_get_raw_data(buffers->vert_buf, g_vbo_id.nor, &nor_step); @@ -312,25 +314,34 @@ void GPU_pbvh_mesh_buffers_update(GPU_PBVH_Buffers *buffers, *(uchar *)GPU_vertbuf_raw_step(&msk_step) = cmask; empty_mask = empty_mask && (cmask == 0); - + /* Vertex Colors. */ if (show_vcol) { - const uint loop_index = lt->tri[j]; - const MLoopCol *mcol = &vcol[loop_index]; - ushort scol[4]; - scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]); - scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]); - scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]); - scol[3] = unit_float_to_ushort_clamp(mcol->a * (1.0f / 255.0f)); - memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol)); + ushort scol[4] = {1.0f, 1.0f, 1.0f, 1.0f}; + if (vtcol) { + scol[0] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[0]); + scol[1] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[1]); + scol[2] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[2]); + scol[3] = unit_float_to_ushort_clamp(vtcol[vtri[j]].color[3]); + memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol)); + } + else { + const uint loop_index = lt->tri[j]; + const MLoopCol *mcol = &vcol[loop_index]; + scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]); + scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]); + scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]); + scol[3] = unit_float_to_ushort_clamp(mcol->a * (1.0f / 255.0f)); + memcpy(GPU_vertbuf_raw_step(&col_step), scol, sizeof(scol)); + } } - - /* Face Sets. */ - memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar) * 3); } - } - gpu_pbvh_batch_init(buffers, GPU_PRIM_TRIS); + /* Face Sets. */ + memcpy(GPU_vertbuf_raw_step(&fset_step), face_set_color, sizeof(uchar) * 3); + } } + + gpu_pbvh_batch_init(buffers, GPU_PRIM_TRIS); } /* Get material index from the first face of this buffer. */ |