diff options
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/GPU_compute.h | 2 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_immediate_util.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/GPU_compute.h b/source/blender/gpu/GPU_compute.h index 6dfd6f73ae8..ff94620f186 100644 --- a/source/blender/gpu/GPU_compute.h +++ b/source/blender/gpu/GPU_compute.h @@ -20,7 +20,7 @@ void GPU_compute_dispatch(GPUShader *shader, uint groups_y_len, uint groups_z_len); -void GPU_compute_dispatch_indirect(GPUShader *shader, GPUStorageBuf *indirect_buf); +void GPU_compute_dispatch_indirect(GPUShader *shader, GPUStorageBuf *indirect_buf_); #ifdef __cplusplus } diff --git a/source/blender/gpu/intern/gpu_immediate_util.c b/source/blender/gpu/intern/gpu_immediate_util.c index 5233ff2dbf6..9713a854acc 100644 --- a/source/blender/gpu/intern/gpu_immediate_util.c +++ b/source/blender/gpu/intern/gpu_immediate_util.c @@ -239,9 +239,9 @@ void imm_draw_circle_partial_wire_2d( } void imm_draw_circle_partial_wire_3d( - uint pos, float x, float y, float z, float rad, int nsegments, float start, float sweep) + uint pos, float x, float y, float z, float radius, int nsegments, float start, float sweep) { - imm_draw_circle_partial_3d(GPU_PRIM_LINE_STRIP, pos, x, y, z, rad, nsegments, start, sweep); + imm_draw_circle_partial_3d(GPU_PRIM_LINE_STRIP, pos, x, y, z, radius, nsegments, start, sweep); } static void imm_draw_disk_partial(GPUPrimType prim_type, |