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Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.hh2
-rw-r--r--source/blender/gpu/intern/gpu_uniform_buffer.cc2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh
index b40a3abd3e0..6e1cb342c68 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.hh
+++ b/source/blender/gpu/intern/gpu_shader_interface.hh
@@ -22,7 +22,7 @@
*
* GPU shader interface (C --> GLSL)
*
- * Structure detailling needed vertex inputs and resources for a specific shader.
+ * Structure detailing needed vertex inputs and resources for a specific shader.
* A shader interface can be shared between two similar shaders.
*/
diff --git a/source/blender/gpu/intern/gpu_uniform_buffer.cc b/source/blender/gpu/intern/gpu_uniform_buffer.cc
index 905d7a4adb3..94aa6bd76ab 100644
--- a/source/blender/gpu/intern/gpu_uniform_buffer.cc
+++ b/source/blender/gpu/intern/gpu_uniform_buffer.cc
@@ -101,7 +101,7 @@ static int inputs_cmp(const void *a, const void *b)
*/
static void buffer_from_list_inputs_sort(ListBase *inputs)
{
-/* Only support up to this type, if you want to extend it, make sure tstatic void
+/* Only support up to this type, if you want to extend it, make sure static void
* inputs_sobuffer_size_compute *inputs) padding logic is correct for the new types. */
#define MAX_UBO_GPU_TYPE GPU_MAT4