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Diffstat (limited to 'source/blender/gpu')
-rw-r--r--source/blender/gpu/CMakeLists.txt12
-rw-r--r--source/blender/gpu/GPU_shader.h5
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.cc36
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh10
-rw-r--r--source/blender/gpu/intern/gpu_shader_interface.hh9
-rw-r--r--source/blender/gpu/opengl/gl_shader.cc6
6 files changed, 69 insertions, 9 deletions
diff --git a/source/blender/gpu/CMakeLists.txt b/source/blender/gpu/CMakeLists.txt
index 5be4352cffd..c898392dc7e 100644
--- a/source/blender/gpu/CMakeLists.txt
+++ b/source/blender/gpu/CMakeLists.txt
@@ -402,8 +402,16 @@ list(APPEND SRC ${glsl_source_list_file})
list(APPEND INC ${CMAKE_CURRENT_BINARY_DIR})
set(SHADER_CREATE_INFOS
-#../draw/engines/workbench/shaders/workbench_effect_cavity_info.hh
-#../draw/engines/workbench/shaders/workbench_prepass_info.hh
+../draw/engines/workbench/shaders/infos/workbench_composite_info.hh
+../draw/engines/workbench/shaders/infos/workbench_effect_antialiasing_info.hh
+../draw/engines/workbench/shaders/infos/workbench_effect_cavity_info.hh
+../draw/engines/workbench/shaders/infos/workbench_effect_dof_info.hh
+../draw/engines/workbench/shaders/infos/workbench_effect_outline_info.hh
+../draw/engines/workbench/shaders/infos/workbench_merge_infront_info.hh
+../draw/engines/workbench/shaders/infos/workbench_prepass_info.hh
+../draw/engines/workbench/shaders/infos/workbench_shadow_info.hh
+../draw/engines/workbench/shaders/infos/workbench_transparent_resolve_info.hh
+../draw/engines/workbench/shaders/infos/workbench_volume_info.hh
../draw/intern/shaders/draw_fullscreen_info.hh
../draw/intern/shaders/draw_object_infos_info.hh
../draw/intern/shaders/draw_view_info.hh
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index d2716b46124..972758febd4 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -149,9 +149,14 @@ typedef enum {
} GPUUniformBuiltin;
typedef enum {
+ /** Deprecated */
GPU_UNIFORM_BLOCK_VIEW = 0, /* viewBlock */
GPU_UNIFORM_BLOCK_MODEL, /* modelBlock */
GPU_UNIFORM_BLOCK_INFO, /* infoBlock */
+ /** New ones */
+ GPU_UNIFORM_BLOCK_DRW_VIEW,
+ GPU_UNIFORM_BLOCK_DRW_MODEL,
+ GPU_UNIFORM_BLOCK_DRW_INFOS,
GPU_NUM_UNIFORM_BLOCKS, /* Special value, denotes number of builtin uniforms block. */
} GPUUniformBlockBuiltin;
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.cc b/source/blender/gpu/intern/gpu_shader_create_info.cc
index 66536133795..f7622751726 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.cc
+++ b/source/blender/gpu/intern/gpu_shader_create_info.cc
@@ -27,6 +27,8 @@
#include "BLI_set.hh"
#include "BLI_string_ref.hh"
+#include "GPU_capabilities.h"
+#include "GPU_platform.h"
#include "GPU_shader.h"
#include "GPU_texture.h"
@@ -58,6 +60,11 @@ void ShaderCreateInfo::finalize()
/* Recursive. */
const_cast<ShaderCreateInfo &>(info).finalize();
+#if 0 /* Enabled for debugging merging. TODO(fclem) exception handling and error reporting in \
+ console. */
+ std::cout << "Merging : " << info_name << " > " << name_ << std::endl;
+#endif
+
interface_names_size_ += info.interface_names_size_;
vertex_inputs_.extend(info.vertex_inputs_);
@@ -70,7 +77,7 @@ void ShaderCreateInfo::finalize()
batch_resources_.extend(info.batch_resources_);
pass_resources_.extend(info.pass_resources_);
- typedef_sources_.extend(info.typedef_sources_);
+ typedef_sources_.extend_non_duplicates(info.typedef_sources_);
validate(info);
@@ -194,6 +201,13 @@ void gpu_shader_create_info_init()
# include "gpu_shader_baked.hh"
#endif
+ /* WORKAROUND: Replace draw_mesh info with the legacy one for systems that have problems with UBO
+ * indexing. */
+ if (GPU_type_matches(GPU_DEVICE_INTEL | GPU_DEVICE_INTEL_UHD, GPU_OS_ANY, GPU_DRIVER_ANY) ||
+ GPU_type_matches(GPU_DEVICE_ANY, GPU_OS_MAC, GPU_DRIVER_ANY) || GPU_crappy_amd_driver()) {
+ draw_modelmat = draw_modelmat_legacy;
+ }
+
/* TEST */
// gpu_shader_create_info_compile_all();
}
@@ -213,25 +227,37 @@ void gpu_shader_create_info_exit()
bool gpu_shader_create_info_compile_all()
{
+ int success = 0;
+ int total = 0;
for (ShaderCreateInfo *info : g_create_infos->values()) {
if (info->do_static_compilation_) {
- // printf("Compiling %s: ... \n", info->name_.c_str());
+ total++;
GPUShader *shader = GPU_shader_create_from_info(
reinterpret_cast<const GPUShaderCreateInfo *>(info));
if (shader == nullptr) {
printf("Compilation %s Failed\n", info->name_.c_str());
- return false;
+ }
+ else {
+ success++;
}
GPU_shader_free(shader);
- // printf("Success\n");
}
}
- return true;
+ printf("===============================\n");
+ printf("Shader Test compilation result: \n");
+ printf("%d Total\n", total);
+ printf("%d Passed\n", success);
+ printf("%d Failed\n", total - success);
+ printf("===============================\n");
+ return success == total;
}
/* Runtime create infos are not registered in the dictionary and cannot be searched. */
const GPUShaderCreateInfo *gpu_shader_create_info_get(const char *info_name)
{
+ if (g_create_infos->contains(info_name) == false) {
+ printf("Error: Cannot find shader create info named \"%s\"\n", info_name);
+ }
ShaderCreateInfo *info = g_create_infos->lookup(info_name);
return reinterpret_cast<const GPUShaderCreateInfo *>(info);
}
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index f8149bc7be0..6236e92a226 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -559,7 +559,9 @@ struct ShaderCreateInfo {
StringRefNull info_name1 = "",
StringRefNull info_name2 = "",
StringRefNull info_name3 = "",
- StringRefNull info_name4 = "")
+ StringRefNull info_name4 = "",
+ StringRefNull info_name5 = "",
+ StringRefNull info_name6 = "")
{
additional_infos_.append(info_name0);
if (!info_name1.is_empty()) {
@@ -574,6 +576,12 @@ struct ShaderCreateInfo {
if (!info_name4.is_empty()) {
additional_infos_.append(info_name4);
}
+ if (!info_name5.is_empty()) {
+ additional_infos_.append(info_name5);
+ }
+ if (!info_name6.is_empty()) {
+ additional_infos_.append(info_name6);
+ }
return *(Self *)this;
}
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh
index 735b8fea71d..44dadec7b84 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.hh
+++ b/source/blender/gpu/intern/gpu_shader_interface.hh
@@ -189,7 +189,7 @@ inline const char *ShaderInterface::builtin_uniform_name(GPUUniformBuiltin u)
case GPU_UNIFORM_COLOR:
return "color";
case GPU_UNIFORM_BASE_INSTANCE:
- return "baseInstance";
+ return "gpu_BaseInstance";
case GPU_UNIFORM_RESOURCE_CHUNK:
return "resourceChunk";
case GPU_UNIFORM_RESOURCE_ID:
@@ -211,6 +211,13 @@ inline const char *ShaderInterface::builtin_uniform_block_name(GPUUniformBlockBu
return "modelBlock";
case GPU_UNIFORM_BLOCK_INFO:
return "infoBlock";
+
+ case GPU_UNIFORM_BLOCK_DRW_VIEW:
+ return "drw_view";
+ case GPU_UNIFORM_BLOCK_DRW_MODEL:
+ return "drw_matrices";
+ case GPU_UNIFORM_BLOCK_DRW_INFOS:
+ return "drw_infos";
default:
return NULL;
}
diff --git a/source/blender/gpu/opengl/gl_shader.cc b/source/blender/gpu/opengl/gl_shader.cc
index f7ef5c037c9..1e6e2475665 100644
--- a/source/blender/gpu/opengl/gl_shader.cc
+++ b/source/blender/gpu/opengl/gl_shader.cc
@@ -217,6 +217,8 @@ static void print_image_type(std::ostream &os,
case ImageType::UINT_2D_ARRAY:
case ImageType::SHADOW_2D:
case ImageType::SHADOW_2D_ARRAY:
+ case ImageType::DEPTH_2D:
+ case ImageType::DEPTH_2D_ARRAY:
os << "2D";
break;
case ImageType::FLOAT_3D:
@@ -232,6 +234,8 @@ static void print_image_type(std::ostream &os,
case ImageType::UINT_CUBE_ARRAY:
case ImageType::SHADOW_CUBE:
case ImageType::SHADOW_CUBE_ARRAY:
+ case ImageType::DEPTH_CUBE:
+ case ImageType::DEPTH_CUBE_ARRAY:
os << "Cube";
break;
default:
@@ -250,6 +254,8 @@ static void print_image_type(std::ostream &os,
case ImageType::UINT_CUBE_ARRAY:
case ImageType::SHADOW_2D_ARRAY:
case ImageType::SHADOW_CUBE_ARRAY:
+ case ImageType::DEPTH_2D_ARRAY:
+ case ImageType::DEPTH_CUBE_ARRAY:
os << "Array";
break;
default: