diff options
Diffstat (limited to 'source/blender/ikplugin/intern/itasc_plugin.cpp')
-rw-r--r-- | source/blender/ikplugin/intern/itasc_plugin.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/ikplugin/intern/itasc_plugin.cpp b/source/blender/ikplugin/intern/itasc_plugin.cpp index 2227747e7a1..93460559067 100644 --- a/source/blender/ikplugin/intern/itasc_plugin.cpp +++ b/source/blender/ikplugin/intern/itasc_plugin.cpp @@ -542,7 +542,7 @@ static void GetJointRotation(KDL::Rotation& boneRot, int type, double *rot) } } -static bool target_callback(struct EvaluationContext *eval_ctx, const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param) +static bool target_callback(const struct EvaluationContext *eval_ctx, const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param) { IK_Target *target = (IK_Target *)param; // compute next target position @@ -577,7 +577,7 @@ static bool target_callback(struct EvaluationContext *eval_ctx, const iTaSC::Tim return true; } -static bool base_callback(struct EvaluationContext *eval_ctx, const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param) +static bool base_callback(const struct EvaluationContext *eval_ctx, const iTaSC::Timestamp& timestamp, const iTaSC::Frame& current, iTaSC::Frame& next, void *param) { IK_Scene *ikscene = (IK_Scene *)param; // compute next armature base pose @@ -863,7 +863,7 @@ static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintV } // build array of joint corresponding to IK chain -static int convert_channels(struct EvaluationContext *eval_ctx, IK_Scene *ikscene, PoseTree *tree, float ctime) +static int convert_channels(const struct EvaluationContext *eval_ctx, IK_Scene *ikscene, PoseTree *tree, float ctime) { IK_Channel *ikchan; bPoseChannel *pchan; @@ -1056,7 +1056,7 @@ static void BKE_pose_rest(IK_Scene *ikscene) } } -static IK_Scene *convert_tree(struct EvaluationContext *eval_ctx, Scene *blscene, Object *ob, bPoseChannel *pchan, float ctime) +static IK_Scene *convert_tree(const struct EvaluationContext *eval_ctx, Scene *blscene, Object *ob, bPoseChannel *pchan, float ctime) { PoseTree *tree = (PoseTree *)pchan->iktree.first; PoseTarget *target; @@ -1526,7 +1526,7 @@ static IK_Scene *convert_tree(struct EvaluationContext *eval_ctx, Scene *blscene return ikscene; } -static void create_scene(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime) +static void create_scene(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, float ctime) { bPoseChannel *pchan; @@ -1576,7 +1576,7 @@ static int init_scene(Object *ob) return 0; } -static void execute_scene(struct EvaluationContext *eval_ctx, Scene *blscene, IK_Scene *ikscene, bItasc *ikparam, float ctime, float frtime) +static void execute_scene(const struct EvaluationContext *eval_ctx, Scene *blscene, IK_Scene *ikscene, bItasc *ikparam, float ctime, float frtime) { int i; IK_Channel *ikchan; @@ -1744,7 +1744,7 @@ static void execute_scene(struct EvaluationContext *eval_ctx, Scene *blscene, IK //--------------------------------------------------- // plugin interface // -void itasc_initialize_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, Object *ob, float ctime) +void itasc_initialize_tree(const struct EvaluationContext *eval_ctx, struct Scene *scene, Object *ob, float ctime) { bPoseChannel *pchan; int count = 0; @@ -1770,7 +1770,7 @@ void itasc_initialize_tree(struct EvaluationContext *eval_ctx, struct Scene *sce ob->pose->flag &= ~POSE_WAS_REBUILT; } -void itasc_execute_tree(struct EvaluationContext *eval_ctx, struct Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) +void itasc_execute_tree(const struct EvaluationContext *eval_ctx, struct Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) { if (ob->pose->ikdata) { IK_Data *ikdata = (IK_Data *)ob->pose->ikdata; |