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Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index a758cfa04f0..203d01cab67 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -152,14 +152,22 @@ void IMB_colormanagement_processor_free(struct ColormanageProcessor *cm_processo
/* Configures GLSL shader for conversion from scene linear to display space */
int IMB_colormanagement_setup_glsl_draw(const struct ColorManagedViewSettings *view_settings,
- const struct ColorManagedDisplaySettings *display_settings);
-/* Same as above, but color management settings are guessing from a given context */
-int IMB_colormanagement_setup_glsl_draw_from_ctx(const struct bContext *C);
+ const struct ColorManagedDisplaySettings *display_settings,
+ int predivide);
+/* Same as above, but display space conversion happens from a specified space */
+int IMB_colormanagement_setup_glsl_draw_from_space(const struct ColorManagedViewSettings *view_settings,
+ const struct ColorManagedDisplaySettings *display_settings,
+ struct ColorSpace *colorspace,
+ int predivide);
+/* Same as setup_glsl_draw, but color management settings are guessing from a given context */
+int IMB_colormanagement_setup_glsl_draw_ctx(const struct bContext *C, int predivide);
+/* Same as setup_glsl_draw_from_space, but color management settings are guessing from a given context */
+int IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C, struct ColorSpace *colorspace, int predivide);
/* Finish GLSL-based display space conversion */
void IMB_colormanagement_finish_glsl_draw(void);
/* Configures GLSL shader for conversion from space defined by role to scene linear space */
-int IMB_colormanagement_setup_transform_from_role_glsl(int role);
+int IMB_colormanagement_setup_transform_from_role_glsl(int role, int predivide);
/* Finish GLSL-based color space conversion */
void IMB_colormanagement_finish_glsl_transform(void);