diff options
Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r-- | source/blender/imbuf/IMB_colormanagement.h | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h index a758cfa04f0..203d01cab67 100644 --- a/source/blender/imbuf/IMB_colormanagement.h +++ b/source/blender/imbuf/IMB_colormanagement.h @@ -152,14 +152,22 @@ void IMB_colormanagement_processor_free(struct ColormanageProcessor *cm_processo /* Configures GLSL shader for conversion from scene linear to display space */ int IMB_colormanagement_setup_glsl_draw(const struct ColorManagedViewSettings *view_settings, - const struct ColorManagedDisplaySettings *display_settings); -/* Same as above, but color management settings are guessing from a given context */ -int IMB_colormanagement_setup_glsl_draw_from_ctx(const struct bContext *C); + const struct ColorManagedDisplaySettings *display_settings, + int predivide); +/* Same as above, but display space conversion happens from a specified space */ +int IMB_colormanagement_setup_glsl_draw_from_space(const struct ColorManagedViewSettings *view_settings, + const struct ColorManagedDisplaySettings *display_settings, + struct ColorSpace *colorspace, + int predivide); +/* Same as setup_glsl_draw, but color management settings are guessing from a given context */ +int IMB_colormanagement_setup_glsl_draw_ctx(const struct bContext *C, int predivide); +/* Same as setup_glsl_draw_from_space, but color management settings are guessing from a given context */ +int IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C, struct ColorSpace *colorspace, int predivide); /* Finish GLSL-based display space conversion */ void IMB_colormanagement_finish_glsl_draw(void); /* Configures GLSL shader for conversion from space defined by role to scene linear space */ -int IMB_colormanagement_setup_transform_from_role_glsl(int role); +int IMB_colormanagement_setup_transform_from_role_glsl(int role, int predivide); /* Finish GLSL-based color space conversion */ void IMB_colormanagement_finish_glsl_transform(void); |