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Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 52febe642a0..d9f45b93b2c 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -77,6 +77,10 @@ void IMB_colormanagement_transform(float *buffer, int width, int height, int cha
const char *from_colorspace, const char *to_colorspace, bool predivide);
void IMB_colormanagement_transform_threaded(float *buffer, int width, int height, int channels,
const char *from_colorspace, const char *to_colorspace, bool predivide);
+void IMB_colormanagement_transform_byte(unsigned char *buffer, int width, int height, int channels,
+ const char *from_colorspace, const char *to_colorspace);
+void IMB_colormanagement_transform_byte_threaded(unsigned char *buffer, int width, int height, int channels,
+ const char *from_colorspace, const char *to_colorspace);
void IMB_colormanagement_transform_v4(float pixel[4], const char *from_colorspace, const char *to_colorspace);
void IMB_colormanagement_colorspace_to_scene_linear_v3(float pixel[3], struct ColorSpace *colorspace);
@@ -185,6 +189,8 @@ void IMB_colormanagement_processor_apply_v3(struct ColormanageProcessor *cm_proc
void IMB_colormanagement_processor_apply_pixel(struct ColormanageProcessor *cm_processor, float *pixel, int channels);
void IMB_colormanagement_processor_apply(struct ColormanageProcessor *cm_processor, float *buffer, int width, int height,
int channels, bool predivide);
+void IMB_colormanagement_processor_apply_byte(struct ColormanageProcessor *cm_processor,
+ unsigned char *buffer, int width, int height, int channels);
void IMB_colormanagement_processor_free(struct ColormanageProcessor *cm_processor);
/* ** OpenGL drawing routines using GLSL for color space transform ** */