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Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 890c694d830..30f2f24447f 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -177,20 +177,20 @@ void IMB_colormanagement_colorspace_to_scene_linear(float *buffer,
bool predivide);
void IMB_colormanagement_imbuf_to_byte_texture(unsigned char *out_buffer,
- const int x,
- const int y,
- const int width,
- const int height,
+ int x,
+ int y,
+ int width,
+ int height,
const struct ImBuf *ibuf,
- const bool compress_as_srgb,
- const bool store_premultiplied);
+ bool compress_as_srgb,
+ bool store_premultiplied);
void IMB_colormanagement_imbuf_to_float_texture(float *out_buffer,
- const int offset_x,
- const int offset_y,
- const int width,
- const int height,
+ int offset_x,
+ int offset_y,
+ int width,
+ int height,
const struct ImBuf *ibuf,
- const bool store_premultiplied);
+ bool store_premultiplied);
/**
* Conversion between color picking role. Typically we would expect such a