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Diffstat (limited to 'source/blender/imbuf/IMB_colormanagement.h')
-rw-r--r--source/blender/imbuf/IMB_colormanagement.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/imbuf/IMB_colormanagement.h b/source/blender/imbuf/IMB_colormanagement.h
index 09cdb3a4ee9..7e115b265de 100644
--- a/source/blender/imbuf/IMB_colormanagement.h
+++ b/source/blender/imbuf/IMB_colormanagement.h
@@ -178,16 +178,17 @@ bool IMB_colormanagement_support_glsl_draw(const struct ColorManagedViewSettings
/* Configures GLSL shader for conversion from scene linear to display space */
bool IMB_colormanagement_setup_glsl_draw(const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings,
- bool predivide);
+ float dither, bool predivide);
/* Same as above, but display space conversion happens from a specified space */
bool IMB_colormanagement_setup_glsl_draw_from_space(const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings,
struct ColorSpace *colorspace,
- bool predivide);
+ float dither, bool predivide);
/* Same as setup_glsl_draw, but color management settings are guessing from a given context */
-bool IMB_colormanagement_setup_glsl_draw_ctx(const struct bContext *C, bool predivide);
+bool IMB_colormanagement_setup_glsl_draw_ctx(const struct bContext *C, float dither, bool predivide);
/* Same as setup_glsl_draw_from_space, but color management settings are guessing from a given context */
-bool IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C, struct ColorSpace *colorspace, bool predivide);
+bool IMB_colormanagement_setup_glsl_draw_from_space_ctx(const struct bContext *C, struct ColorSpace *colorspace,
+ float dither, bool predivide);
/* Finish GLSL-based display space conversion */
void IMB_colormanagement_finish_glsl_draw(void);