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Diffstat (limited to 'source/blender/imbuf/intern/dds/Color.h')
-rw-r--r-- | source/blender/imbuf/intern/dds/Color.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/dds/Color.h b/source/blender/imbuf/intern/dds/Color.h new file mode 100644 index 00000000000..f8055afdfc9 --- /dev/null +++ b/source/blender/imbuf/intern/dds/Color.h @@ -0,0 +1,99 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributors: Amorilia (amorilia@gamebox.net) + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +/* + * This file is based on a similar file from the NVIDIA texture tools + * (http://nvidia-texture-tools.googlecode.com/) + * + * Original license from NVIDIA follows. + */ + +// This code is in the public domain -- castanyo@yahoo.es + +#ifndef _DDS_COLOR_H +#define _DDS_COLOR_H + +/// 32 bit color stored as BGRA. +class Color32 +{ +public: + Color32() { } + Color32(const Color32 & c) : u(c.u) { } + Color32(unsigned char R, unsigned char G, unsigned char B) { setRGBA(R, G, B, 0xFF); } + Color32(unsigned char R, unsigned char G, unsigned char B, unsigned char A) { setRGBA( R, G, B, A); } + //Color32(unsigned char c[4]) { setRGBA(c[0], c[1], c[2], c[3]); } + //Color32(float R, float G, float B) { setRGBA(uint(R*255), uint(G*255), uint(B*255), 0xFF); } + //Color32(float R, float G, float B, float A) { setRGBA(uint(R*255), uint(G*255), uint(B*255), uint(A*255)); } + Color32(unsigned int U) : u(U) { } + + void setRGBA(unsigned char R, unsigned char G, unsigned char B, unsigned char A) + { + r = R; + g = G; + b = B; + a = A; + } + + void setBGRA(unsigned char B, unsigned char G, unsigned char R, unsigned char A = 0xFF) + { + r = R; + g = G; + b = B; + a = A; + } + + operator unsigned int () const { + return u; + } + + union { + struct { + unsigned char b, g, r, a; + }; + unsigned int u; + }; +}; + +/// 16 bit 565 BGR color. +class Color16 +{ +public: + Color16() { } + Color16(const Color16 & c) : u(c.u) { } + explicit Color16(unsigned short U) : u(U) { } + + union { + struct { + unsigned short b : 5; + unsigned short g : 6; + unsigned short r : 5; + }; + unsigned short u; + }; +}; + +#endif // _DDS_COLOR_H |