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Diffstat (limited to 'source/blender/imbuf/intern/dds/ColorBlock.cpp')
-rw-r--r--source/blender/imbuf/intern/dds/ColorBlock.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/imbuf/intern/dds/ColorBlock.cpp b/source/blender/imbuf/intern/dds/ColorBlock.cpp
index 69757d797b5..f2e8e0b0313 100644
--- a/source/blender/imbuf/intern/dds/ColorBlock.cpp
+++ b/source/blender/imbuf/intern/dds/ColorBlock.cpp
@@ -46,12 +46,12 @@ inline static uint colorDistance(Color32 c0, Color32 c1)
}
#endif
-/// Default constructor.
+/** Default constructor. */
ColorBlock::ColorBlock()
{
}
-/// Init the color block from an array of colors.
+/** Init the color block from an array of colors. */
ColorBlock::ColorBlock(const uint *linearImage)
{
for (uint i = 0; i < 16; i++) {
@@ -59,7 +59,7 @@ ColorBlock::ColorBlock(const uint *linearImage)
}
}
-/// Init the color block with the contents of the given block.
+/** Init the color block with the contents of the given block. */
ColorBlock::ColorBlock(const ColorBlock &block)
{
for (uint i = 0; i < 16; i++) {
@@ -67,7 +67,7 @@ ColorBlock::ColorBlock(const ColorBlock &block)
}
}
-/// Initialize this color block.
+/** Initialize this color block. */
ColorBlock::ColorBlock(const Image *img, uint x, uint y)
{
init(img, x, y);
@@ -159,7 +159,7 @@ void ColorBlock::swizzle(uint x, uint y, uint z, uint w)
}
}
-/// Returns true if the block has a single color.
+/** Returns true if the block has a single color. */
bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00)*/) const
{
uint u = m_color[0].u & mask.u;
@@ -174,7 +174,7 @@ bool ColorBlock::isSingleColor(Color32 mask /*= Color32(0xFF, 0xFF, 0xFF, 0x00)*
}
#if 0
-/// Returns true if the block has a single color, ignoring transparent pixels.
+/** Returns true if the block has a single color, ignoring transparent pixels. */
bool ColorBlock::isSingleColorNoAlpha() const
{
Color32 c;
@@ -199,7 +199,7 @@ bool ColorBlock::isSingleColorNoAlpha() const
#endif
#if 0
-/// Count number of unique colors in this color block.
+/** Count number of unique colors in this color block. */
uint ColorBlock::countUniqueColors() const
{
uint count = 0;
@@ -223,7 +223,7 @@ uint ColorBlock::countUniqueColors() const
#endif
#if 0
-/// Get average color of the block.
+/** Get average color of the block. */
Color32 ColorBlock::averageColor() const
{
uint r, g, b, a;
@@ -240,7 +240,7 @@ Color32 ColorBlock::averageColor() const
}
#endif
-/// Return true if the block is not fully opaque.
+/** Return true if the block is not fully opaque. */
bool ColorBlock::hasAlpha() const
{
for (uint i = 0; i < 16; i++) {
@@ -253,7 +253,7 @@ bool ColorBlock::hasAlpha() const
#if 0
-/// Get diameter color range.
+/** Get diameter color range. */
void ColorBlock::diameterRange(Color32 *start, Color32 *end) const
{
Color32 c0, c1;
@@ -274,7 +274,7 @@ void ColorBlock::diameterRange(Color32 *start, Color32 *end) const
*end = c1;
}
-/// Get luminance color range.
+/** Get luminance color range. */
void ColorBlock::luminanceRange(Color32 *start, Color32 *end) const
{
Color32 minColor, maxColor;
@@ -299,7 +299,7 @@ void ColorBlock::luminanceRange(Color32 *start, Color32 *end) const
*end = maxColor;
}
-/// Get color range based on the bounding box.
+/** Get color range based on the bounding box. */
void ColorBlock::boundsRange(Color32 *start, Color32 *end) const
{
Color32 minColor(255, 255, 255);
@@ -344,7 +344,7 @@ void ColorBlock::boundsRange(Color32 *start, Color32 *end) const
*end = maxColor;
}
-/// Get color range based on the bounding box.
+/** Get color range based on the bounding box. */
void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const
{
Color32 minColor(255, 255, 255, 255);
@@ -400,7 +400,7 @@ void ColorBlock::boundsRangeAlpha(Color32 *start, Color32 *end) const
#endif
#if 0
-/// Sort colors by abosolute value in their 16 bit representation.
+/** Sort colors by abosolute value in their 16 bit representation. */
void ColorBlock::sortColorsByAbsoluteValue()
{
// Dummy selection sort.
@@ -422,7 +422,7 @@ void ColorBlock::sortColorsByAbsoluteValue()
#endif
#if 0
-/// Find extreme colors in the given axis.
+/** Find extreme colors in the given axis. */
void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) const
{
@@ -452,7 +452,7 @@ void ColorBlock::computeRange(Vector3::Arg axis, Color32 *start, Color32 *end) c
#endif
#if 0
-/// Sort colors in the given axis.
+/** Sort colors in the given axis. */
void ColorBlock::sortColors(const Vector3 &axis)
{
float luma_array[16];
@@ -477,7 +477,7 @@ void ColorBlock::sortColors(const Vector3 &axis)
#endif
#if 0
-/// Get the volume of the color block.
+/** Get the volume of the color block. */
float ColorBlock::volume() const
{
Box bounds;