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Diffstat (limited to 'source/blender/imbuf/intern/dds/Image.h')
-rw-r--r-- | source/blender/imbuf/intern/dds/Image.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/source/blender/imbuf/intern/dds/Image.h b/source/blender/imbuf/intern/dds/Image.h new file mode 100644 index 00000000000..10356774777 --- /dev/null +++ b/source/blender/imbuf/intern/dds/Image.h @@ -0,0 +1,103 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * Contributors: Amorilia (amorilia@gamebox.net) + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +/* + * This file is based on a similar file from the NVIDIA texture tools + * (http://nvidia-texture-tools.googlecode.com/) + * + * Original license from NVIDIA follows. + */ + +// This code is in the public domain -- castanyo@yahoo.es + +#ifndef _DDS_IMAGE_H +#define _DDS_IMAGE_H + +#include <Color.h> + +/// 32 bit RGBA image. +class Image +{ +public: + + enum Format + { + Format_RGB, + Format_ARGB, + }; + + Image(); + ~Image(); + + void allocate(unsigned int w, unsigned int h); + /* + bool load(const char * name); + + void wrap(void * data, unsigned int w, unsigned int h); + void unwrap(); + */ + + unsigned int width() const; + unsigned int height() const; + + const Color32 * scanline(unsigned int h) const; + Color32 * scanline(unsigned int h); + + const Color32 * pixels() const; + Color32 * pixels(); + + const Color32 & pixel(unsigned int idx) const; + Color32 & pixel(unsigned int idx); + + const Color32 & pixel(unsigned int x, unsigned int y) const; + Color32 & pixel(unsigned int x, unsigned int y); + + Format format() const; + void setFormat(Format f); + +private: + void free(); + +private: + unsigned int m_width; + unsigned int m_height; + Format m_format; + Color32 * m_data; +}; + + +inline const Color32 & Image::pixel(unsigned int x, unsigned int y) const +{ + return pixel(y * width() + x); +} + +inline Color32 & Image::pixel(unsigned int x, unsigned int y) +{ + return pixel(y * width() + x); +} + +#endif // _DDS_IMAGE_H |