diff options
Diffstat (limited to 'source/blender/imbuf/intern/imageprocess.c')
-rw-r--r-- | source/blender/imbuf/intern/imageprocess.c | 54 |
1 files changed, 52 insertions, 2 deletions
diff --git a/source/blender/imbuf/intern/imageprocess.c b/source/blender/imbuf/intern/imageprocess.c index 92b8dd8c724..26dd0f2977a 100644 --- a/source/blender/imbuf/intern/imageprocess.c +++ b/source/blender/imbuf/intern/imageprocess.c @@ -104,7 +104,7 @@ void bicubic_interpolation_color(struct ImBuf *in, unsigned char outI[4], float BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { - BLI_bicubic_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v); + BLI_bicubic_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v); } } @@ -130,7 +130,7 @@ void bilinear_interpolation_color(struct ImBuf *in, unsigned char outI[4], float BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v); } else { - BLI_bilinear_interpolation_char((unsigned char*) in->rect, outI, in->x, in->y, 4, u, v); + BLI_bilinear_interpolation_char((unsigned char *) in->rect, outI, in->x, in->y, 4, u, v); } } @@ -327,3 +327,53 @@ void IMB_processor_apply_threaded(int buffer_lines, int handle_size, void *init_ MEM_freeN(handles); } + +/* Alpha-under */ + +void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]) +{ + int a = x * y; + float *fp = rect_float; + + while (a--) { + if (fp[3] == 0.0f) { + copy_v3_v3(fp, backcol); + } + else { + float mul = 1.0f - fp[3]; + + fp[0] += mul * backcol[0]; + fp[1] += mul * backcol[1]; + fp[2] += mul * backcol[2]; + } + + fp[3] = 1.0f; + + fp += 4; + } +} + +void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, float backcol[3]) +{ + int a = x * y; + unsigned char *cp = rect; + + while (a--) { + if (cp[3] == 0) { + cp[0] = backcol[0] * 255; + cp[1] = backcol[1] * 255; + cp[2] = backcol[2] * 255; + } + else { + int mul = 255 - cp[3]; + + cp[0] = (cp[0] * cp[3] >> 8) + mul * backcol[0] / 255; + cp[1] = (cp[1] * cp[3] >> 8) + mul * backcol[1] / 255; + cp[2] = (cp[2] * cp[3] >> 8) + mul * backcol[2] / 255; + } + + cp[3] = 255; + + cp += 4; + } +} |