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Diffstat (limited to 'source/blender/imbuf/intern/openexr/openexr_api.cpp')
-rw-r--r--source/blender/imbuf/intern/openexr/openexr_api.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/imbuf/intern/openexr/openexr_api.cpp b/source/blender/imbuf/intern/openexr/openexr_api.cpp
index 1084355dd74..a5a9427ea89 100644
--- a/source/blender/imbuf/intern/openexr/openexr_api.cpp
+++ b/source/blender/imbuf/intern/openexr/openexr_api.cpp
@@ -208,7 +208,7 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
header.channels().insert ("R", Channel (HALF));
header.channels().insert ("G", Channel (HALF));
header.channels().insert ("B", Channel (HALF));
- if (ibuf->depth==32 && channels >= 4)
+ if (ibuf->planes==32 && channels >= 4)
header.channels().insert ("A", Channel (HALF));
if (write_zbuf) // z we do as float always
header.channels().insert ("Z", Channel (FLOAT));
@@ -226,7 +226,7 @@ static int imb_save_openexr_half(struct ImBuf *ibuf, const char *name, int flags
frameBuffer.insert ("R", Slice (HALF, (char *) &pixels[0].r, xstride, ystride));
frameBuffer.insert ("G", Slice (HALF, (char *) &pixels[0].g, xstride, ystride));
frameBuffer.insert ("B", Slice (HALF, (char *) &pixels[0].b, xstride, ystride));
- if (ibuf->depth==32 && channels >= 4)
+ if (ibuf->planes==32 && channels >= 4)
frameBuffer.insert ("A", Slice (HALF, (char *) &pixels[0].a, xstride, ystride));
if (write_zbuf)
frameBuffer.insert ("Z", Slice (FLOAT, (char *)(ibuf->zbuf_float + (height-1)*width),
@@ -335,7 +335,7 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
header.channels().insert ("R", Channel (FLOAT));
header.channels().insert ("G", Channel (FLOAT));
header.channels().insert ("B", Channel (FLOAT));
- if (ibuf->depth==32 && channels >= 4)
+ if (ibuf->planes==32 && channels >= 4)
header.channels().insert ("A", Channel (FLOAT));
if (write_zbuf)
header.channels().insert ("Z", Channel (FLOAT));
@@ -355,7 +355,7 @@ static int imb_save_openexr_float(struct ImBuf *ibuf, const char *name, int flag
frameBuffer.insert ("R", Slice (FLOAT, (char *)rect[0], xstride, ystride));
frameBuffer.insert ("G", Slice (FLOAT, (char *)rect[1], xstride, ystride));
frameBuffer.insert ("B", Slice (FLOAT, (char *)rect[2], xstride, ystride));
- if (ibuf->depth==32 && channels >= 4)
+ if (ibuf->planes==32 && channels >= 4)
frameBuffer.insert ("A", Slice (FLOAT, (char *)rect[3], xstride, ystride));
if (write_zbuf)
frameBuffer.insert ("Z", Slice (FLOAT, (char *) (ibuf->zbuf_float + (height-1)*width),