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Diffstat (limited to 'source/blender/imbuf/intern/tiff.c')
-rw-r--r--source/blender/imbuf/intern/tiff.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index a68b2aa966b..914fcc4e847 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -32,10 +32,10 @@
* already loaded the file into a memory buffer. libtiff is not well
* configured to handle files in memory, so a client wrapper is written to
* surround the memory and turn it into a virtual file. Currently, reading
- * of TIFF files is done using libtiff's RGBAImage support. This is a
+ * of TIFF files is done using libtiff's RGBAImage support. This is a
* high-level routine that loads all images as 32-bit RGBA, handling all the
* required conversions between many different TIFF types internally.
- *
+ *
* Saving supports RGB, RGBA and BW (grayscale) images correctly, with
* 8 bits per channel in all cases. The "deflate" compression algorithm is
* used to compress images.
@@ -371,7 +371,7 @@ static void imb_read_tiff_resolution(ImBuf *ibuf, TIFF *image)
/*
* Use the libTIFF scanline API to read a TIFF image.
- * This method is most flexible and can handle multiple different bit depths
+ * This method is most flexible and can handle multiple different bit depths
* and RGB channel orderings.
*/
static int imb_read_tiff_pixels(ImBuf *ibuf, TIFF *image)
@@ -694,7 +694,7 @@ void imb_loadtiletiff(ImBuf *ibuf, const unsigned char *mem, size_t size, int tx
/**
* Saves a TIFF file.
*
- * ImBuf structures with 1, 3 or 4 bytes per pixel (GRAY, RGB, RGBA
+ * ImBuf structures with 1, 3 or 4 bytes per pixel (GRAY, RGB, RGBA
* respectively) are accepted, and interpreted correctly. Note that the TIFF
* convention is to use pre-multiplied alpha, which can be achieved within
* Blender by setting "Premul" alpha handling. Other alpha conventions are