diff options
Diffstat (limited to 'source/blender/imbuf/intern/util_gpu.c')
-rw-r--r-- | source/blender/imbuf/intern/util_gpu.c | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/source/blender/imbuf/intern/util_gpu.c b/source/blender/imbuf/intern/util_gpu.c index 607ab95f0b4..3dd7e52a638 100644 --- a/source/blender/imbuf/intern/util_gpu.c +++ b/source/blender/imbuf/intern/util_gpu.c @@ -222,7 +222,7 @@ GPUTexture *IMB_create_gpu_texture(const char *name, bool use_premult) { GPUTexture *tex = NULL; - const int size[2] = {GPU_texture_size_with_limit(ibuf->x), GPU_texture_size_with_limit(ibuf->y)}; + int size[2] = {GPU_texture_size_with_limit(ibuf->x), GPU_texture_size_with_limit(ibuf->y)}; bool do_rescale = (ibuf->x != size[0]) || (ibuf->y != size[1]); #ifdef WITH_DDS @@ -263,10 +263,16 @@ GPUTexture *IMB_create_gpu_texture(const char *name, const bool compress_as_srgb = (tex_format == GPU_SRGB8_A8); bool freebuf = false; - void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf); - /* Create Texture. */ tex = GPU_texture_create_2d(name, UNPACK2(size), 9999, tex_format, NULL); + if (tex == NULL) { + size[0] = max_ii(1, size[0] / 2); + size[1] = max_ii(1, size[1] / 2); + tex = GPU_texture_create_2d(name, UNPACK2(size), 9999, tex_format, NULL); + do_rescale = true; + } + BLI_assert(tex != NULL); + void *data = imb_gpu_get_data(ibuf, do_rescale, size, compress_as_srgb, use_premult, &freebuf); GPU_texture_update(tex, data_format, data); GPU_texture_anisotropic_filter(tex, true); |