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Diffstat (limited to 'source/blender/include/BSE_headerbuttons.h')
-rw-r--r-- | source/blender/include/BSE_headerbuttons.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/include/BSE_headerbuttons.h b/source/blender/include/BSE_headerbuttons.h new file mode 100644 index 00000000000..06693d70262 --- /dev/null +++ b/source/blender/include/BSE_headerbuttons.h @@ -0,0 +1,84 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef BSE_HEADERBUTTONS_H +#define BSE_HEADERBUTTONS_H + +struct uiBlock; +struct ID; + +void free_matcopybuf(void); +void clear_matcopybuf(void); +void write_videoscape_fs(void); +void write_vrml_fs(void); +void write_dxf_fs(void); +void do_global_buttons(unsigned short event); +void do_global_buttons2(short event); +int buttons_do_unpack(void); +struct Scene *copy_scene(struct Scene *sce, int level); +void do_info_buttons(unsigned short event); + +int start_progress_bar(); +void end_progress_bar(); +int progress_bar(float done, char *busy_info); + +void update_for_newframe(void); + +void info_buttons(void); +void do_seq_buttons(short event); +void seq_buttons(void); +void do_view3d_buttons(short event); +void sound_buttons(void); +void do_action_buttons(unsigned short event); +void do_ipo_buttons(short event); +void do_buts_buttons(short event); +void do_oops_buttons(short event); +void do_sound_buttons(unsigned short event); +void do_layer_buttons(short event); +void do_nla_buttons(unsigned short event); + +void nla_buttons(void); +void action_buttons(void); +void buts_buttons(void); +void file_buttons(void); +void image_buttons(void); +void imasel_buttons(void); +void ipo_buttons(void); +void oops_buttons(void); +void text_buttons(void); +void view3d_buttons(void); + +void buttons_active_id(struct ID **id, struct ID **idfrom); + +void do_headerbuttons(short event); + +#endif /* BSE_HEADERBUTTONS_H */ |