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Diffstat (limited to 'source/blender/include/BSE_view.h')
-rw-r--r-- | source/blender/include/BSE_view.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h new file mode 100644 index 00000000000..a02000a6f39 --- /dev/null +++ b/source/blender/include/BSE_view.h @@ -0,0 +1,70 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * protos for view.c -- not complete + */ + +#ifndef BSE_VIEW_H +#define BSE_VIEW_H + +struct Object; +struct BoundBox; +struct View3D; +struct ScrArea; + +void persp3d(struct View3D *v3d, int a); +void persp_general(int a); +void persp(int a); +void initgrabz(float x, float y, float z); +void window_to_3d(float *vec, short mx, short my); +void project_short(float *vec, short *adr); +void project_short_noclip(float *vec, short *adr); +int boundbox_clip(float obmat[][4], struct BoundBox *bb); +void fdrawline(float x1, float y1, float x2, float y2); +void fdrawbox(float x1, float y1, float x2, float y2); +void sdrawline(short x1, short y1, short x2, short y2); +void sdrawbox(short x1, short y1, short x2, short y2); +void calctrackballvecfirst(struct rcti *area, short *mval, float *vec); +void calctrackballvec(struct rcti *area, short *mval, float *vec); +void viewmove(int mode); +void setwinmatrixview3d(struct rctf *rect); +void obmat_to_viewmat(struct Object *ob); +void setviewmatrixview3d(void); +float *give_cursor(void); +unsigned int free_localbit(void); +void initlocalview(void); +void centreview(void); +void restore_localviewdata(struct View3D *vd); +void endlocalview(struct ScrArea *sa); +void view3d_home(int centre); +short selectprojektie(unsigned int *buffer, short x1, short y1, short x2, short y2); +void view3d_align_axis_to_vector(struct View3D *v3d, int axisidx, float vec[3]); + +#endif |