Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/include/BSE_view.h')
-rw-r--r--source/blender/include/BSE_view.h102
1 files changed, 0 insertions, 102 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h
deleted file mode 100644
index 2a0485e229b..00000000000
--- a/source/blender/include/BSE_view.h
+++ /dev/null
@@ -1,102 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * protos for view.c -- not complete
- */
-
-#ifndef BSE_VIEW_H
-#define BSE_VIEW_H
-
-struct Object;
-struct BoundBox;
-struct View3D;
-struct ScrArea;
-
-typedef struct ViewDepths {
- unsigned short w, h;
- float *depths;
- double depth_range[2];
-
- char damaged;
-} ViewDepths;
-
-#define PERSP_WIN 0
-#define PERSP_VIEW 1
-#define PERSP_STORE 2
-
-void persp_general(int a);
-void persp(int a);
-
-/* note, the define below is still used for shorts, to calc distances... */
-#define IS_CLIPPED 12000
-void view3d_get_object_project_mat(struct ScrArea *area, struct Object *ob, float pmat[4][4], float vmat[4][4]);
-void view3d_project_float(struct ScrArea *area, float *vec, float *adr, float mat[4][4]);
-void view3d_project_short_clip(struct ScrArea *area, float *vec, short *adr, float projmat[4][4], float viewmat[4][4]);
-void view3d_project_short_noclip(struct ScrArea *area, float *vec, short *adr, float mat[4][4]);
-
-void initgrabz(float x, float y, float z);
-void window_to_3d(float *vec, short mx, short my);
-void project_short(float *vec, short *adr);
-void project_short_noclip(float *vec, short *adr);
-void project_int(float *vec, int *adr);
-void project_int_noclip(float *vec, int *adr);
-void project_float(float *vec, float *adr);
-void project_float_noclip(float *vec, float *adr);
-void viewray(short mval[2], float ray_start[3], float ray_normal[3]);
-void viewline(short mval[2], float ray_start[3], float ray_end[3]);
-
-int boundbox_clip(float obmat[][4], struct BoundBox *bb);
-void fdrawline(float x1, float y1, float x2, float y2);
-void fdrawbox(float x1, float y1, float x2, float y2);
-void sdrawline(short x1, short y1, short x2, short y2);
-void sdrawbox(short x1, short y1, short x2, short y2);
-void calctrackballvecfirst(struct rcti *area, short *mval, float *vec);
-void calctrackballvec(struct rcti *area, short *mval, float *vec);
-void viewmove(int mode);
-void viewmoveNDOFfly(int mode);
-void viewmoveNDOF(int mode);
-void view_zoom_mouseloc(float dfac, short *mouseloc);
-int view_mouse_depth( float mouse_worldloc[3], short mval[2], int dist);
-
-int get_view3d_ortho(struct View3D *v3d);
-int get_view3d_viewplane(int winxi, int winyi, rctf *viewplane, float *clipsta, float *clipend, float *pixsize);
-void setwinmatrixview3d(int winx, int winy, struct rctf *rect);
-
-void obmat_to_viewmat(struct Object *ob, short smooth);
-void setviewmatrixview3d(void);
-float *give_cursor(void);
-unsigned int free_localbit(void);
-void initlocalview(void);
-void centerview(void);
-void restore_localviewdata(struct View3D *vd);
-void endlocalview(struct ScrArea *sa);
-void view3d_home(int center);
-short view3d_opengl_select(unsigned int *buffer, unsigned int buffsize, short x1, short y1, short x2, short y2);
-void view3d_align_axis_to_vector(struct View3D *v3d, int axisidx, float vec[3]);
-
-#endif
-