diff options
Diffstat (limited to 'source/blender/include/butspace.h')
-rw-r--r-- | source/blender/include/butspace.h | 805 |
1 files changed, 0 insertions, 805 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h deleted file mode 100644 index 8cac5a074ab..00000000000 --- a/source/blender/include/butspace.h +++ /dev/null @@ -1,805 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ -#ifndef BUTSPACE_H -#define BUTSPACE_H - -/* all internal calls and event codes for buttons space */ - -struct Base; -struct Object; -struct ID; -struct ColorBand; -struct uiBlock; -struct rctf; -struct CurveMap; -struct ImageUser; -struct RenderResult; -struct Image; - -/* buts->scaflag */ -#define BUTS_SENS_SEL 1 -#define BUTS_SENS_ACT 2 -#define BUTS_SENS_LINK 4 -#define BUTS_CONT_SEL 8 -#define BUTS_CONT_ACT 16 -#define BUTS_CONT_LINK 32 -#define BUTS_ACT_SEL 64 -#define BUTS_ACT_ACT 128 -#define BUTS_ACT_LINK 256 -#define BUTS_SENS_STATE 512 -#define BUTS_ACT_STATE 1024 - -/* internal */ - -/* scene */ -extern void render_panels(void); -extern void do_render_panels(unsigned short event); -extern void anim_panels(void); -extern void sound_panels(void); -extern void do_soundbuts(unsigned short event); -extern void sequencer_panels(void); -extern void do_sequencer_panels(unsigned short event); - -/* object */ -extern void object_panels(void); -extern void physics_panels(void); -extern void particle_panels(void); -extern void do_object_panels(unsigned short event); -extern void do_constraintbuts(unsigned short event); -extern void object_panel_constraint(char *context); -extern void autocomplete_bone(char *str, void *arg_v); -extern void autocomplete_vgroup(char *str, void *arg_v); - -/* effects */ -extern void effects_panels(void); -extern void do_effects_panels(unsigned short event); - -/* modifiers */ -extern int mod_moveUp(void *ob_v, void *md_v); -extern int mod_moveDown(void *ob_v, void *md_v); - -/* constraint */ -extern void const_moveUp(void *ob_v, void *con_v); -extern void const_moveDown(void *ob_v, void *con_v); -extern void del_constr_func (void *ob_v, void *con_v); - -/* editing */ -extern void editing_panels(void); -extern void do_common_editbuts(unsigned short event); -extern void do_meshbuts(unsigned short event); -extern void do_vgroupbuts(unsigned short event); -extern void do_curvebuts(unsigned short event); -extern void do_fontbuts(unsigned short event); -extern void do_mballbuts(unsigned short event); -extern void do_latticebuts(unsigned short event); -extern void do_fpaintbuts(unsigned short event); -extern void do_cambuts(unsigned short event); -extern void do_armbuts(unsigned short event); -extern void do_uvcalculationbuts(unsigned short event); -extern void weight_paint_buttons(struct uiBlock *); -extern void particle_edit_buttons(struct uiBlock *); - -extern char *get_vertexgroup_menustr(struct Object *ob); // used in object buttons - -/* shading */ -extern void draw_colorband_buts_small(struct uiBlock *block, struct ColorBand *coba, rctf *rct, int event); -extern void material_panels(void); -extern void do_matbuts(unsigned short event); -extern void lamp_panels(void); -extern void do_lampbuts(unsigned short event); -extern void world_panels(void); -extern void do_worldbuts(unsigned short event); -extern void radio_panels(void); -extern void do_radiobuts(unsigned short event); -extern void texture_panels(void); -extern void do_texbuts(unsigned short event); -void uiblock_image_panel(struct uiBlock *block, struct Image **ima_pp, struct ImageUser *iuser, - short redraw, short imagechanged); -void uiblock_layer_pass_buttons(struct uiBlock *block, struct RenderResult *rr, - struct ImageUser *iuser, int event, int x, int y, int w); - -/* logic */ -extern void do_logic_buts(unsigned short event); -extern void logic_buts(void); - -/* script */ -extern void script_panels(void); -extern void do_scriptbuts(unsigned short event); - -/* ipowindow */ -extern void do_ipobuts(unsigned short event); // drawipo.c (bad! ton) - -/* butspace.c */ -void test_meshpoin_but(char *name, struct ID **idpp); -void test_obpoin_but(char *name, struct ID **idpp); -void test_meshobpoin_but(char *name, struct ID **idpp); -void test_scenepoin_but(char *name, struct ID **idpp); -void test_matpoin_but(char *name, struct ID **idpp); -void test_scriptpoin_but(char *name, struct ID **idpp); -void test_actionpoin_but(char *name, ID **idpp); -void test_grouppoin_but(char *name, ID **idpp); -void test_texpoin_but(char *name, ID **idpp); -void test_imapoin_but(char *name, ID **idpp); - -void test_idbutton_cb(void *namev, void *arg2_unused); - -struct CurveMapping; -void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char labeltype, short event, short redraw, struct rctf *rect); - -/* -------------- internal event defines ------------ */ - - -#define B_DIFF 1 - -/* *********************** */ -#define B_VIEWBUTS 1100 - -#define B_OBJECTPANELROT 1007 -#define B_OBJECTPANELMEDIAN 1008 -#define B_ARMATUREPANEL1 1009 -#define B_ARMATUREPANEL2 1010 -#define B_OBJECTPANELPARENT 1011 -#define B_OBJECTPANEL 1012 -#define B_ARMATUREPANEL3 1013 -#define B_OBJECTPANELSCALE 1014 -#define B_OBJECTPANELDIMS 1015 -#define B_TRANSFORMSPACEADD 1016 -#define B_TRANSFORMSPACECLEAR 1017 - -/* *********************** */ -#define B_LAMPBUTS 1200 - -#define B_LAMPREDRAW 1101 -#define B_COLLAMP 1102 -#define B_TEXCLEARLAMP 1103 -#define B_SBUFF 1104 -#define B_SHADBUF 1105 -#define B_SHADRAY 1106 -#define B_LMTEXPASTE 1107 -#define B_LMTEXCOPY 1108 -#define B_LFALLOFFCHANGED 1109 -#define B_LMTEXMOVEUP 1110 -#define B_LMTEXMOVEDOWN 1111 - -/* *********************** */ -#define B_MATBUTS 1300 - -#define B_MATCOL 1201 -#define B_SPECCOL 1202 -#define B_MIRCOL 1203 -#define B_ACTCOL 1204 -#define B_MATFROM 1205 -#define B_MATPRV 1206 -#define B_LAMPPRV 1207 -#define B_WORLDPRV 1208 -#define B_MTEXCOL 1210 -#define B_TEXCLEAR 1211 -#define B_MTEXPASTE 1212 -#define B_MTEXCOPY 1213 -#define B_MATLAY 1214 -#define B_MATHALO 1215 -#define B_MATZTRANSP 1216 -#define B_MATRAYTRANSP 1217 -#define B_MATCOLORBAND 1218 - /* yafray: material preset menu event */ -#define B_MAT_YF_PRESET 1219 - -#define B_MAT_LAYERBROWSE 1220 -#define B_MAT_USENODES 1221 -#define B_MAT_VCOL_PAINT 1222 -#define B_MAT_VCOL_LIGHT 1223 - - /* world buttons: buttons-preview update, and redraw 3dview */ -#define B_WORLDPRV2 1224 - -#define B_MAT_PARTICLE 1225 - -#define B_MTEXMOVEUP 1226 -#define B_MTEXMOVEDOWN 1227 - -/* *********************** */ -#define B_TEXBUTS 1400 - -#define B_TEXTYPE 1301 -#define B_DEFTEXVAR 1302 - -#define B_NAMEIMA 1304 -#define B_TEXCHANNEL 1305 -#define B_TEXREDR_PRV 1306 -#define B_IMAGECHANGED 1307 - -#define B_LOADPLUGIN 1310 -#define B_NAMEPLUGIN 1311 -#define B_COLORBAND 1312 -#define B_ADDCOLORBAND 1313 -#define B_DELCOLORBAND 1314 -#define B_CALCCBAND 1315 -#define B_CALCCBAND2 1316 -#define B_DOCOLORBAND 1317 -#define B_REDRAWCBAND 1318 -#define B_BANDCOL 1319 -#define B_LOADTEXIMA1 1320 -#define B_TEXPRV 1321 - - -#define B_PLUGBUT 1325 -/* B_PLUGBUT reserves 24 buttons at least! */ - -#define B_ENV_MAKE 1350 -#define B_ENV_FREE 1351 -#define B_ENV_DELETE 1352 -#define B_ENV_SAVE 1353 -#define B_ENV_OB 1354 - -#define B_ENV_FREE_ALL 1357 - - -/* **************** animbuts = object buttons ******* */ -#define B_ANIMBUTS 1500 - -#define B_RECALCPATH 1401 -#define B_TRACKBUTS 1402 -#define B_DUPLI_FRAME 1403 -#define B_DUPLI_VERTS 1404 -#define B_DUPLI_FACES 1405 -#define B_DUPLI_GROUP 1406 - - -#define B_PRINTSPEED 1413 -#define B_PRINTLEN 1414 -#define B_RELKEY 1415 -#define B_CURVECHECK 1416 - -#define B_SOFTBODY_CHANGE 1420 -#define B_SOFTBODY_DEL_VG 1421 -#define B_SOFTBODY_BAKE 1422 -#define B_SOFTBODY_BAKE_FREE 1423 - -/* Fluidsim button defines */ -#define B_FLUIDSIM_BAKE 1450 -#define B_FLUIDSIM_SELDIR 1451 -#define B_FLUIDSIM_FORCEREDRAW 1452 -#define B_FLUIDSIM_MAKEPART 1453 -#define B_FLUIDSIM_CHANGETYPE 1454 - -#define B_GROUP_RELINK 1460 -#define B_OBJECT_IPOFLAG 1461 - -#define B_BAKE_CACHE_CHANGE 1470 - -/* Cloth sim button defines */ -#define B_CLOTH_CHANGEPREROLL 1480 - -/* *********************** */ -#define B_WORLDBUTS 1600 - -#define B_TEXCLEARWORLD 1501 -#define B_COLHOR 1502 -#define B_COLZEN 1503 -#define B_WMTEXPASTE 1504 -#define B_WMTEXCOPY 1505 -#define B_AO_FALLOFF 1506 -#define B_WMTEXMOVEUP 1507 -#define B_WMTEXMOVEDOWN 1508 - -/* *********************** */ -#define B_RENDERBUTS 1690 -#define B_SEQUENCERBUTS 1699 - -#define B_FS_PIC 1601 -#define B_FS_BACKBUF 1602 - -#define B_FS_FTYPE 1604 /* FTYPE is no more */ -#define B_DORENDER 1605 -#define B_DOANIM 1606 -#define B_PLAYANIM 1607 -#define B_PR_PAL 1608 -#define B_PR_FULL 1609 -#define B_PR_PRV 1610 -#define B_PR_HD 1611 -#define B_PR_PAL169 1612 - -#define B_REDRAWDISP 1615 -#define B_SETBROWSE 1616 -#define B_CLEARSET 1617 -#define B_PR_PRESET 1618 -#define B_PR_PANO 1619 -#define B_PR_NTSC 1620 - -#define B_IS_FTYPE 1622 /* FTYPE is nomore */ -#define B_IS_BACKBUF 1623 -#define B_PR_PC 1624 - -#define B_PR_PANO360 1627 -#define B_PR_HALFFIELDS 1628 -#define B_NEWRENDERPIPE 1629 -#define B_R_SCALE 1630 -#define B_G_SCALE 1631 -#define B_B_SCALE 1632 -#define B_USE_R_SCALE 1633 -#define B_USE_G_SCALE 1634 -#define B_USE_B_SCALE 1635 -#define B_EDGECOLSLI 1636 -#define B_GAMMASLI 1637 - -#define B_FILETYPEMENU 1638 -#define B_SELECTCODEC 1639 -#define B_RTCHANGED 1640 -#define B_SWITCHRENDER 1641 -#define B_FBUF_REDO 1642 - -#define B_SET_EDGE 1643 -#define B_SET_ZBLUR 1644 -#define B_ADD_RENDERLAYER 1645 -#define B_SET_PASS 1646 -#define B_ADD_FFMPEG_VIDEO_OPTION 1647 -#define B_ADD_FFMPEG_AUDIO_OPTION 1648 - -#define B_SEQ_BUT_PLUGIN 1691 -#define B_SEQ_BUT_RELOAD 1692 -#define B_SEQ_BUT_EFFECT 1693 -#define B_SEQ_BUT_RELOAD_ALL 1694 -#define B_SEQ_BUT_TRANSFORM 1695 -#define B_SEQ_BUT_RELOAD_FILE 1696 -#define B_SEQ_BUT_REBUILD_PROXY 1697 -#define B_SEQ_SEL_PROXY_DIR 1698 -/* *********************** */ -#define B_ARMATUREBUTS 1800 -#define B_POSE 1701 - -/* *********************** */ -#define B_COMMONEDITBUTS 2049 - -#define B_CHANGEDEP 2002 -#define B_MATWICH 2003 -#define B_MATNEW 2004 -#define B_MATDEL 2005 -#define B_MATASS 2006 -#define B_MATSEL 2007 -#define B_MATDESEL 2008 -#define B_HIDE 2009 -#define B_REVEAL 2010 -#define B_SELSWAP 2011 -#define B_SETSMOOTH 2012 -#define B_SETSOLID 2013 -#define B_AUTOTEX 2014 -#define B_DOCENTER 2015 -#define B_DOCENTERNEW 2016 -#define B_DOCENTERCURSOR 2017 -#define B_MATASS_BROWSE 2018 - - /* 20 values! */ -#define B_OBLAY 2019 - -#define B_ADDKEY 2041 -#define B_SETKEY 2042 -#define B_DELKEY 2043 -#define B_NAMEKEY 2044 -#define B_PREVKEY 2045 -#define B_NEXTKEY 2046 -#define B_LOCKKEY 2047 -#define B_MATCOL2 2048 - -#define B_MESHBUTS 2090 - -#define B_FLIPNORM 2050 -#define B_SPIN 2051 -#define B_SPINDUP 2052 -#define B_EXTR 2053 -#define B_SCREW 2054 -#define B_EXTREP 2055 -#define B_SPLIT 2056 -#define B_REMDOUB 2057 -#define B_SUBDIV 2058 -#define B_FRACSUBDIV 2059 -#define B_XSORT 2060 -#define B_HASH 2061 -#define B_MAKESTICKY 2062 -#define B_DELSTICKY 2063 -#define B_NEWMCOL 2064 -#define B_DELMCOL 2065 -#define B_TOSPHERE 2066 -#define B_DECIM_FACES 2067 -#define B_DECIM_CANCEL 2068 -#define B_DECIM_APPLY 2069 -/* B_SLOWERDRAW and B_FASTERDRAW removed */ -#define B_VERTEXNOISE 2072 -#define B_VERTEXSMOOTH 2073 -#define B_NEWTFACE 2074 -#define B_DELTFACE 2075 -#define B_CHROMADEPTH 2076 -#define B_DRAWEDGES 2077 -#define B_DRAWCREASES 2078 -#define B_SETTFACE 2079 -#define B_SETMCOL 2080 -#define B_JOINTRIA 2081 -#define B_SETTFACE_RND 2082 -#define B_SETMCOL_RND 2083 -#define B_DRAWBWEIGHTS 2084 - -#define B_GEN_SKELETON 2085 -#define B_RETARGET_SKELETON 2086 - -/* *********************** */ -#define B_VGROUPBUTS 2100 - -#define B_NEWVGROUP 2091 -#define B_DELVGROUP 2092 -#define B_ASSIGNVGROUP 2093 -#define B_REMOVEVGROUP 2094 -#define B_SELVGROUP 2095 -#define B_DESELVGROUP 2096 -#define B_AUTOVGROUP 2097 -#define B_LINKEDVGROUP 2098 -#define B_COPYVGROUP 2099 - - - -/* *********************** */ -#define B_CURVEBUTS 2200 - -#define B_CONVERTPOLY 2101 -#define B_CONVERTBEZ 2102 -#define B_CONVERTBSPL 2103 -#define B_CONVERTCARD 2104 -#define B_CONVERTNURB 2105 -#define B_UNIFU 2106 -#define B_ENDPU 2107 -#define B_BEZU 2108 -#define B_UNIFV 2109 -#define B_ENDPV 2110 -#define B_BEZV 2111 -#define B_SETWEIGHT 2112 -#define B_SETW1 2113 -#define B_SETW2 2114 -#define B_SETW3 2115 -#define B_SETORDER 2116 -#define B_MAKEDISP 2117 -#define B_SUBDIVCURVE 2118 -#define B_SPINNURB 2119 -#define B_CU3D 2120 -#define B_SETRESOLU 2121 -#define B_SETW4 2122 -#define B_SUBSURFTYPE 2123 -#define B_TILTINTERP 2124 -#define B_SETPT_AUTO 2125 -#define B_SETPT_VECTOR 2126 -#define B_SETPT_ALIGN 2127 -#define B_SETPT_FREE 2128 - -/* *********************** */ -#define B_FONTBUTS 2300 - -#define B_MAKEFONT 2201 -#define B_TOUPPER 2202 -#define B_SETFONT 2203 -#define B_LOADFONT 2204 -#define B_TEXTONCURVE 2205 -#define B_PACKFONT 2206 -#define B_LOAD3DTEXT 2207 -#define B_LOREM 2208 -#define B_FASTFONT 2209 -#define B_INSTB 2210 -#define B_DELTB 2211 -#define B_STYLETOSELB 2212 -#define B_STYLETOSELU 2213 -#define B_STYLETOSELI 2214 - -#define B_SETCHAR 2215 -#define B_SETUPCHAR 2216 -#define B_SETDOWNCHAR 2217 -#define B_SETCAT 2218 -#define B_SETUNITEXT 2219 - -/* *********************** */ -#define B_ARMBUTS 2400 - -#define B_ARM_RECALCDATA 2301 -#define B_ARM_STRIDE 2302 -#define B_ARM_CALCPATHS 2303 -#define B_ARM_CLEARPATHS 2304 - -#define B_POSELIB_VALIDATE 2310 -#define B_POSELIB_ADDPOSE 2311 -#define B_POSELIB_REPLACEP 2312 -#define B_POSELIB_REMOVEP 2313 -#define B_POSELIB_APPLYP 2314 - - /* these shouldn't be here... */ -#define B_POSELIB_BROWSE 2320 -#define B_POSELIB_ALONE 2321 -#define B_POSELIB_DELETE 2322 - - -#define B_POSEGRP_RECALC 2330 -#define B_POSEGRP_ADD 2331 -#define B_POSEGRP_REMOVE 2332 -#define B_POSEGRP_MCUSTOM 2333 - -/* *********************** */ -#define B_CAMBUTS 2500 - -/* *********************** */ -#define B_MBALLBUTS 2600 - -#define B_RECALCMBALL 2501 - -/* *********************** */ -#define B_LATTBUTS 2700 - -#define B_RESIZELAT 2601 -#define B_DRAWLAT 2602 -#define B_LATTCHANGED 2603 -#define B_REGULARLAT 2604 - -/* *********************** */ -#define B_GAMEBUTS 2800 - -#define B_ADD_PROP 2701 -#define B_CHANGE_PROP 2702 - -#define B_ADD_SENS 2703 -#define B_CHANGE_SENS 2704 -#define B_DEL_SENS 2705 - -#define B_ADD_CONT 2706 -#define B_CHANGE_CONT 2707 -#define B_DEL_CONT 2708 - -#define B_ADD_ACT 2709 -#define B_CHANGE_ACT 2710 -#define B_DEL_ACT 2711 - -#define B_SOUNDACT_BROWSE 2712 - -#define B_SETSECTOR 2713 -#define B_SETPROP 2714 -#define B_SETACTOR 2715 -#define B_SETMAINACTOR 2716 -#define B_SETDYNA 2717 -#define B_SET_STATE_BIT 2718 -#define B_INIT_STATE_BIT 2719 - -/* *********************** */ -#define B_FPAINTBUTS 2900 - -#define B_VPCOLSLI 2801 -#define B_VPGAMMA 2802 -#define B_COPY_TF_TRANSP 2803 -#define B_COPY_TF_MODE 2804 -#define B_COPY_TF_UV 2805 -#define B_COPY_TF_COL 2806 -#define B_REDR_3D_IMA 2807 -#define B_SET_VCOL 2808 - -#define B_COPY_TF_TEX 2814 -#define B_TFACE_HALO 2815 -#define B_TFACE_BILLB 2816 - -#define B_SHOWTEX 2832 -#define B_ASSIGNMESH 2833 - -#define B_WEIGHT0_0 2840 -#define B_WEIGHT1_4 2841 -#define B_WEIGHT1_2 2842 -#define B_WEIGHT3_4 2843 -#define B_WEIGHT1_0 2844 - -#define B_OPA1_8 2845 -#define B_OPA1_4 2846 -#define B_OPA1_2 2847 -#define B_OPA3_4 2848 -#define B_OPA1_0 2849 - -#define B_CLR_WPAINT 2850 - -#define B_BRUSHBROWSE 2851 -#define B_BRUSHDELETE 2852 -#define B_BRUSHLOCAL 2853 -#define B_BRUSHCHANGE 2854 -#define B_BTEXBROWSE 2855 -#define B_BTEXDELETE 2856 -#define B_BRUSHKEEPDATA 2857 - -/* Sculptmode */ -#define B_SCULPT_TEXBROWSE 2860 - -/* Particles */ -#define B_BAKE_OLENGTH 2870 -#define B_BAKE_APPLY_AV 2871 -#define B_BAKE_KEYTIME 2872 -#define B_BAKE_AV_CHANGE 2873 -#define B_BAKE_REDRAWEDIT 2874 -#define B_BAKE_RECACHE 2875 - -/* *********************** */ -#define B_RADIOBUTS 3000 - -#define B_RAD_GO 2901 -#define B_RAD_INIT 2902 -#define B_RAD_LIMITS 2903 -#define B_RAD_FAC 2904 -#define B_RAD_NODELIM 2905 -#define B_RAD_NODEFILT 2906 -#define B_RAD_FACEFILT 2907 -#define B_RAD_ADD 2908 -#define B_RAD_DELETE 2909 -#define B_RAD_COLLECT 2910 -#define B_RAD_SHOOTP 2911 -#define B_RAD_SHOOTE 2912 -#define B_RAD_REPLACE 2913 -#define B_RAD_DRAW 2914 -#define B_RAD_FREE 2915 -#define B_RAD_ADDMESH 2916 - -/* *********************** */ -#define B_SCRIPTBUTS 3100 - -#define B_SCRIPT_ADD 3001 -#define B_SCRIPT_DEL 3002 -#define B_SCRIPT_TYPE 3003 - -/* Scene script buttons */ -#define B_SSCRIPT_ADD 3004 -#define B_SSCRIPT_DEL 3005 -#define B_SSCRIPT_TYPE 3006 - -/* *********************** */ -#define B_SOUNDBUTS 3200 -enum B_SOUND_BUTTONS { - B_SOUND_CHANGED = 3101, - B_SOUND_REDRAW, - B_SOUND_VOLUME, - B_SOUND_PANNING, - B_SOUND_PITCH, - B_SOUND_LOAD_SAMPLE, - B_SOUND_MENU_SAMPLE, - B_SOUND_NAME_SAMPLE, - B_SOUND_UNLINK_SAMPLE, - B_SOUND_RELOAD_SAMPLE, - B_SOUND_UNPACK_SAMPLE, - B_SOUND_PLAY_SAMPLE, - B_SOUND_COPY_SOUND, - B_SOUND_LOOPSTART, - B_SOUND_LOOPEND, - B_SOUND_BIDIRECTIONAL, - B_SOUND_RECALC, - B_SOUND_RATECHANGED, - B_SOUND_MIXDOWN -}; - -/* *********************** */ -#define B_CONSTRAINTBUTS 3300 -enum { - B_CONSTRAINT_TEST = 3201, - B_CONSTRAINT_CHANGETARGET, - B_CONSTRAINT_ADD_NULL, - B_CONSTRAINT_ADD_KINEMATIC, - B_CONSTRAINT_ADD_TRACKTO, - B_CONSTRAINT_ADD_MINMAX, - B_CONSTRAINT_ADD_ROTLIKE, - B_CONSTRAINT_ADD_LOCLIKE, - B_CONSTRAINT_ADD_SIZELIKE, - B_CONSTRAINT_ADD_ACTION, - B_CONSTRAINT_ADD_LOCKTRACK, - B_CONSTRAINT_ADD_FOLLOWPATH, - B_CONSTRAINT_ADD_DISTLIMIT, - B_CONSTRAINT_ADD_STRETCHTO, - B_CONSTRAINT_ADD_LOCLIMIT, - B_CONSTRAINT_ADD_ROTLIMIT, - B_CONSTRAINT_ADD_SIZELIMIT, - B_CONSTRAINT_ADD_RIGIDBODYJOINT, - B_CONSTRAINT_ADD_CHILDOF, - B_CONSTRAINT_ADD_PYTHON, - B_CONSTRAINT_ADD_CLAMPTO, - B_CONSTRAINT_ADD_TRANSFORM, - B_CONSTRAINT_INF -}; - -/* *********************** */ -#define B_UVAUTOCALCBUTS 3400 -enum { - B_UVAUTO_REDRAW = 3301, - B_UVAUTO_SPHERE, - B_UVAUTO_CYLINDER, - B_UVAUTO_CYLRADIUS, - B_UVAUTO_WINDOW, - B_UVAUTO_CUBE, - B_UVAUTO_CUBESIZE, - B_UVAUTO_RESET, - B_UVAUTO_BOUNDS, - B_UVAUTO_TOP, - B_UVAUTO_FACE, - B_UVAUTO_OBJECT, - B_UVAUTO_ALIGNX, - B_UVAUTO_ALIGNY, - B_UVAUTO_UNWRAP, - B_UVAUTO_DRAWFACES -}; - -#define B_EFFECTSBUTS 3500 - -#define B_AUTOTIMEOFS 3403 /* see B_OFSTIMEOFS, B_RANDTIMEOFS also */ -#define B_FRAMEMAP 3404 -#define B_PREVEFFECT 3406 -#define B_CHANGEEFFECT 3408 -#define B_RECALCAL 3411 -#define B_RECALC_DEFL 3412 -#define B_FIELD_DEP 3414 -#define B_FIELD_CHANGE 3415 -#define B_PARTBROWSE 3418 -#define B_PARTDELETE 3419 -#define B_PARTALONE 3420 -#define B_PARTLOCAL 3421 -#define B_PARTAUTONAME 3422 -#define B_PART_ALLOC 3423 -#define B_PART_DISTR 3424 -#define B_PART_INIT 3425 -#define B_PART_RECALC 3426 -#define B_PART_REDRAW 3427 -#define B_PARTTYPE 3428 -#define B_PARTACT 3429 -#define B_PARTTARGET 3430 -#define B_PART_ALLOC_CHILD 3431 -#define B_PART_DISTR_CHILD 3432 -#define B_PART_INIT_CHILD 3433 -#define B_PART_RECALC_CHILD 3434 -#define B_PART_EDITABLE 3435 -#define B_PART_REKEY 3436 -#define B_PART_ENABLE 3437 -#define B_OFSTIMEOFS 3438 /* see B_AUTOTIMEOFS too */ -#define B_RANDTIMEOFS 3439 -#define B_PART_REDRAW_DEPS 3440 - -#define B_MODIFIER_BUTS 3600 - -#define B_MODIFIER_RECALC 3501 -#define B_MODIFIER_REDRAW 3502 - -/* *********************** */ -#define B_NODE_BUTS 4000 - /* 400 slots reserved, we want an exec event for each node */ -#define B_NODE_LOADIMAGE 3601 -#define B_NODE_SETIMAGE 3602 -#define B_NODE_TREE_EXEC 3603 - - - /* exec should be last in this list */ -#define B_NODE_EXEC 3610 - - -/* *********************** */ -/* BUTTON 4001-4032: layers? (sort this out!) */ - -/* *********************** */ -/* event code 0x4000 (16384) and larger: general events (redraws, etc) */ - - -#endif - |