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Diffstat (limited to 'source/blender/include/butspace.h')
-rw-r--r--source/blender/include/butspace.h242
1 files changed, 119 insertions, 123 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 6e6815dd41f..86f57d4455e 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -141,26 +141,26 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_VIEWBUTS 1100
#define B_LOADBGPIC 1001
-#define B_BLENDBGPIC 1002
-#define B_BGPICBROWSE 1003
+#define B_BLENDBGPIC 1002
+#define B_BGPICBROWSE 1003
#define B_BGPICTEX 1004
-#define B_BGPICCLEAR 1005
-#define B_BGPICTEXCLEAR 1006
+#define B_BGPICCLEAR 1005
+#define B_BGPICTEXCLEAR 1006
#define B_OBJECTPANELROT 1007
-#define B_OBJECTPANELMEDIAN 1008
+#define B_OBJECTPANELMEDIAN 1008
#define B_ARMATUREPANEL1 1009
#define B_ARMATUREPANEL2 1010
-#define B_OBJECTPANELPARENT 1011
+#define B_OBJECTPANELPARENT 1011
#define B_OBJECTPANEL 1012
#define B_ARMATUREPANEL3 1013
/* *********************** */
#define B_LAMPBUTS 1200
-#define B_LAMPREDRAW 1101
+#define B_LAMPREDRAW 1101
#define B_COLLAMP 1102
-#define B_TEXCLEARLAMP 1103
+#define B_TEXCLEARLAMP 1103
#define B_SBUFF 1104
#define B_SHADBUF 1105
#define B_SHADRAY 1106
@@ -289,7 +289,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_PR_PAL169 1612
#define B_PR_D2MAC 1613
#define B_PR_MPEG 1614
-#define B_REDRAWDISP 1615
+#define B_REDRAWDISP 1615
#define B_SETBROWSE 1616
#define B_CLEARSET 1617
#define B_PR_PRESET 1618
@@ -297,32 +297,33 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_PR_NTSC 1620
#define B_IS_FTYPE 1622
-#define B_IS_BACKBUF 1623
+#define B_IS_BACKBUF 1623
#define B_PR_PC 1624
-#define B_PR_PANO360 1627
-#define B_PR_HALFFIELDS 1628
-#define B_NEWRENDERPIPE 1629
-#define B_R_SCALE 1630
-#define B_G_SCALE 1631
-#define B_B_SCALE 1632
-#define B_USE_R_SCALE 1633
-#define B_USE_G_SCALE 1634
-#define B_USE_B_SCALE 1635
-#define B_EDGECOLSLI 1636
-#define B_GAMMASLI 1637
-
-#define B_FILETYPEMENU 1638
-#define B_SELECTCODEC 1639
+#define B_PR_PANO360 1627
+#define B_PR_HALFFIELDS 1628
+#define B_NEWRENDERPIPE 1629
+#define B_R_SCALE 1630
+#define B_G_SCALE 1631
+#define B_B_SCALE 1632
+#define B_USE_R_SCALE 1633
+#define B_USE_G_SCALE 1634
+#define B_USE_B_SCALE 1635
+#define B_EDGECOLSLI 1636
+#define B_GAMMASLI 1637
+
+#define B_FILETYPEMENU 1638
+#define B_SELECTCODEC 1639
#define B_RTCHANGED 1640
-#define B_SWITCHRENDER 1641
+#define B_SWITCHRENDER 1641
#define B_FBUF_REDO 1642
#define B_SET_EDGE 1643
#define B_SET_ZBLUR 1644
+#define B_SET_OPENEXR 1645
/* *********************** */
-#define B_ARMATUREBUTS 1800
+#define B_ARMATUREBUTS 1800
#define B_POSE 1701
/* *********************** */
@@ -342,7 +343,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_SETSOLID 2013
#define B_AUTOTEX 2014
#define B_DOCENTRE 2015
-#define B_DOCENTRENEW 2016
+#define B_DOCENTRENEW 2016
#define B_DOCENTRECURSOR 2017
/* 20 values! */
@@ -367,43 +368,43 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_SPLIT 2056
#define B_REMDOUB 2057
#define B_SUBDIV 2058
-#define B_FRACSUBDIV 2059
+#define B_FRACSUBDIV 2059
#define B_XSORT 2060
#define B_HASH 2061
#define B_DELSTICKY 2062
-#define B_DELVERTCOL 2063
-#define B_MAKE_TFACES 2064
+#define B_DELVERTCOL 2063
+#define B_MAKE_TFACES 2064
#define B_TOSPHERE 2065
-#define B_DEL_TFACES 2066
+#define B_DEL_TFACES 2066
#define B_NEWVGROUP 2067
#define B_DELVGROUP 2068
-#define B_ASSIGNVGROUP 2069
-#define B_REMOVEVGROUP 2070
+#define B_ASSIGNVGROUP 2069
+#define B_REMOVEVGROUP 2070
#define B_SELVGROUP 2071
-#define B_DESELVGROUP 2072
-#define B_DECIM_FACES 2073
-#define B_DECIM_CANCEL 2074
-#define B_DECIM_APPLY 2075
-#define B_AUTOVGROUP 2076
-#define B_SLOWERDRAW 2077
-#define B_FASTERDRAW 2078
-#define B_VERTEXNOISE 2079
-#define B_VERTEXSMOOTH 2080
-#define B_MAKESTICKY 2082
-#define B_MAKEVERTCOL 2083
-#define B_CHROMADEPTH 2084
+#define B_DESELVGROUP 2072
+#define B_DECIM_FACES 2073
+#define B_DECIM_CANCEL 2074
+#define B_DECIM_APPLY 2075
+#define B_AUTOVGROUP 2076
+#define B_SLOWERDRAW 2077
+#define B_FASTERDRAW 2078
+#define B_VERTEXNOISE 2079
+#define B_VERTEXSMOOTH 2080
+#define B_MAKESTICKY 2082
+#define B_MAKEVERTCOL 2083
+#define B_CHROMADEPTH 2084
#define B_DRAWEDGES 2087
-#define B_DRAWCREASES 2088
-#define B_LINKEDVGROUP 2089
+#define B_DRAWCREASES 2088
+#define B_LINKEDVGROUP 2089
/* *********************** */
#define B_CURVEBUTS 2200
-#define B_CONVERTPOLY 2101
-#define B_CONVERTBEZ 2102
-#define B_CONVERTBSPL 2103
-#define B_CONVERTCARD 2104
-#define B_CONVERTNURB 2105
+#define B_CONVERTPOLY 2101
+#define B_CONVERTBEZ 2102
+#define B_CONVERTBSPL 2103
+#define B_CONVERTCARD 2104
+#define B_CONVERTNURB 2105
#define B_UNIFU 2106
#define B_ENDPU 2107
#define B_BEZU 2108
@@ -416,12 +417,12 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_SETW3 2115
#define B_SETORDER 2116
#define B_MAKEDISP 2117
-#define B_SUBDIVCURVE 2118
+#define B_SUBDIVCURVE 2118
#define B_SPINNURB 2119
#define B_CU3D 2120
#define B_SETRESOLU 2121
#define B_SETW4 2122
-#define B_SUBSURFTYPE 2123
+#define B_SUBSURFTYPE 2123
/* *********************** */
#define B_FONTBUTS 2300
@@ -430,16 +431,16 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_TOUPPER 2202
#define B_SETFONT 2203
#define B_LOADFONT 2204
-#define B_TEXTONCURVE 2205
+#define B_TEXTONCURVE 2205
#define B_PACKFONT 2206
-#define B_LOAD3DTEXT 2207
+#define B_LOAD3DTEXT 2207
#define B_LOREM 2208
#define B_FASTFONT 2209
#define B_INSTB 2210
#define B_DELTB 2211
-#define B_STYLETOSELB 2212
-#define B_STYLETOSELU 2213
-#define B_STYLETOSELI 2214
+#define B_STYLETOSELB 2212
+#define B_STYLETOSELU 2213
+#define B_STYLETOSELI 2214
#define B_SETCHAR 2215
#define B_SETUPCHAR 2216
@@ -459,106 +460,106 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
/* *********************** */
#define B_MBALLBUTS 2600
-#define B_RECALCMBALL 2501
+#define B_RECALCMBALL 2501
/* *********************** */
#define B_LATTBUTS 2700
#define B_RESIZELAT 2601
#define B_DRAWLAT 2602
-#define B_LATTCHANGED 2603
-#define B_REGULARLAT 2604
+#define B_LATTCHANGED 2603
+#define B_REGULARLAT 2604
/* *********************** */
#define B_GAMEBUTS 2800
#define B_ADD_PROP 2701
-#define B_CHANGE_PROP 2702
+#define B_CHANGE_PROP 2702
#define B_ADD_SENS 2703
-#define B_CHANGE_SENS 2704
+#define B_CHANGE_SENS 2704
#define B_DEL_SENS 2705
#define B_ADD_CONT 2706
-#define B_CHANGE_CONT 2707
+#define B_CHANGE_CONT 2707
#define B_DEL_CONT 2708
#define B_ADD_ACT 2709
-#define B_CHANGE_ACT 2710
+#define B_CHANGE_ACT 2710
#define B_DEL_ACT 2711
#define B_SOUNDACT_BROWSE 2712
-#define B_SETSECTOR 2713
-#define B_SETPROP 2714
-#define B_SETACTOR 2715
+#define B_SETSECTOR 2713
+#define B_SETPROP 2714
+#define B_SETACTOR 2715
#define B_SETMAINACTOR 2716
-#define B_SETDYNA 2717
+#define B_SETDYNA 2717
/* *********************** */
-#define B_FPAINTBUTS 2900
+#define B_FPAINTBUTS 2900
#define B_VPCOLSLI 2801
#define B_VPGAMMA 2802
-#define B_COPY_TF_MODE 2804
-#define B_COPY_TF_UV 2805
-#define B_COPY_TF_COL 2806
-#define B_REDR_3D_IMA 2807
+#define B_COPY_TF_MODE 2804
+#define B_COPY_TF_UV 2805
+#define B_COPY_TF_COL 2806
+#define B_REDR_3D_IMA 2807
#define B_SET_VCOL 2808
-#define B_COPY_TF_TEX 2814
-#define B_TFACE_HALO 2815
-#define B_TFACE_BILLB 2816
+#define B_COPY_TF_TEX 2814
+#define B_TFACE_HALO 2815
+#define B_TFACE_BILLB 2816
#define B_SHOWTEX 2832
-#define B_ASSIGNMESH 2833
+#define B_ASSIGNMESH 2833
-#define B_WEIGHT0_0 2840
-#define B_WEIGHT1_4 2841
-#define B_WEIGHT1_2 2842
-#define B_WEIGHT3_4 2843
-#define B_WEIGHT1_0 2844
+#define B_WEIGHT0_0 2840
+#define B_WEIGHT1_4 2841
+#define B_WEIGHT1_2 2842
+#define B_WEIGHT3_4 2843
+#define B_WEIGHT1_0 2844
-#define B_OPA1_8 2845
-#define B_OPA1_4 2846
-#define B_OPA1_2 2847
-#define B_OPA3_4 2848
-#define B_OPA1_0 2849
+#define B_OPA1_8 2845
+#define B_OPA1_4 2846
+#define B_OPA1_2 2847
+#define B_OPA3_4 2848
+#define B_OPA1_0 2849
-#define B_CLR_WPAINT 2850
+#define B_CLR_WPAINT 2850
/* *********************** */
#define B_RADIOBUTS 3000
#define B_RAD_GO 2901
#define B_RAD_INIT 2902
-#define B_RAD_LIMITS 2903
+#define B_RAD_LIMITS 2903
#define B_RAD_FAC 2904
-#define B_RAD_NODELIM 2905
-#define B_RAD_NODEFILT 2906
-#define B_RAD_FACEFILT 2907
+#define B_RAD_NODELIM 2905
+#define B_RAD_NODEFILT 2906
+#define B_RAD_FACEFILT 2907
#define B_RAD_ADD 2908
-#define B_RAD_DELETE 2909
-#define B_RAD_COLLECT 2910
-#define B_RAD_SHOOTP 2911
-#define B_RAD_SHOOTE 2912
-#define B_RAD_REPLACE 2913
+#define B_RAD_DELETE 2909
+#define B_RAD_COLLECT 2910
+#define B_RAD_SHOOTP 2911
+#define B_RAD_SHOOTE 2912
+#define B_RAD_REPLACE 2913
#define B_RAD_DRAW 2914
#define B_RAD_FREE 2915
-#define B_RAD_ADDMESH 2916
+#define B_RAD_ADDMESH 2916
/* *********************** */
-#define B_SCRIPTBUTS 3100
+#define B_SCRIPTBUTS 3100
-#define B_SCRIPT_ADD 3001
-#define B_SCRIPT_DEL 3002
-#define B_SCRIPT_TYPE 3003
+#define B_SCRIPT_ADD 3001
+#define B_SCRIPT_DEL 3002
+#define B_SCRIPT_TYPE 3003
/* Scene script buttons */
-#define B_SSCRIPT_ADD 3004
-#define B_SSCRIPT_DEL 3005
-#define B_SSCRIPT_TYPE 3006
+#define B_SSCRIPT_ADD 3004
+#define B_SSCRIPT_DEL 3005
+#define B_SSCRIPT_TYPE 3006
/* *********************** */
#define B_SOUNDBUTS 3200
@@ -629,37 +630,32 @@ enum {
B_UVAUTO_LSCM
};
-#define B_EFFECTSBUTS 3500
+#define B_EFFECTSBUTS 3500
-#define B_AUTOTIMEOFS 3403
+#define B_AUTOTIMEOFS 3403
#define B_FRAMEMAP 3404
#define B_NEWEFFECT 3405
-#define B_PREVEFFECT 3406
-#define B_NEXTEFFECT 3407
-#define B_CHANGEEFFECT 3408
-#define B_CALCEFFECT 3409
+#define B_PREVEFFECT 3406
+#define B_NEXTEFFECT 3407
+#define B_CHANGEEFFECT 3408
+#define B_CALCEFFECT 3409
#define B_DELEFFECT 3410
#define B_RECALCAL 3411
-#define B_RECALC_DEFL 3412
-#define B_EFFECT_DEP 3413
+#define B_RECALC_DEFL 3412
+#define B_EFFECT_DEP 3413
#define B_FIELD_DEP 3414
-#define B_FIELD_CHANGE 3415
-#define B_PAF_SET_VG 3416
-#define B_PAF_SET_VG1 3417
+#define B_FIELD_CHANGE 3415
+#define B_PAF_SET_VG 3416
+#define B_PAF_SET_VG1 3417
#define B_MODIFIER_BUTS 3600
#define B_MODIFIER_RECALC 3501
#define B_MODIFIER_REDRAW 3502
-
-/* *********************** */
-
/* *********************** */
/* BUTTON BUT: > 4000 */
/* BUTTON 4001-4032: layers */
-
-
#endif