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Diffstat (limited to 'source/blender/include/reeb.h')
-rw-r--r--source/blender/include/reeb.h127
1 files changed, 127 insertions, 0 deletions
diff --git a/source/blender/include/reeb.h b/source/blender/include/reeb.h
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+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Martin Poirier
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef REEB_H_
+#define REEB_H_
+
+#include "DNA_listBase.h"
+
+struct EdgeHash;
+struct ReebArc;
+struct ReebEdge;
+struct ReebNode;
+
+typedef struct ReebGraph {
+ ListBase arcs;
+ ListBase nodes;
+ int totnodes;
+ struct EdgeHash *emap;
+} ReebGraph;
+
+typedef struct EmbedBucket {
+ float val;
+ int nv;
+ float p[3];
+} EmbedBucket;
+
+typedef struct ReebNode {
+ struct ReebNode *next, *prev;
+ struct ReebArc **arcs;
+ int index;
+ int degree;
+ float weight;
+ float p[3];
+ int flags;
+} ReebNode;
+
+typedef struct ReebEdge {
+ struct ReebEdge *next, *prev;
+ struct ReebArc *arc;
+ struct ReebNode *v1, *v2;
+ struct ReebEdge *nextEdge;
+} ReebEdge;
+
+typedef struct ReebArc {
+ struct ReebArc *next, *prev;
+ ListBase edges;
+ struct ReebNode *v1, *v2;
+ struct EmbedBucket *buckets;
+ int bcount;
+ int flags;
+} ReebArc;
+
+typedef struct ReebArcIterator {
+ struct ReebArc *arc;
+ int index;
+ int start;
+ int end;
+ int stride;
+} ReebArcIterator;
+
+struct EditMesh;
+
+int weightToHarmonic(struct EditMesh *em);
+int weightFromDistance(struct EditMesh *em);
+int weightFromLoc(struct EditMesh *me, int axis);
+void weightToVCol(struct EditMesh *em);
+void renormalizeWeight(struct EditMesh *em, float newmax);
+
+ReebGraph * generateReebGraph(struct EditMesh *me, int subdivisions);
+void freeGraph(ReebGraph *rg);
+void exportGraph(ReebGraph *rg, int count);
+
+#define OTHER_NODE(arc, node) ((arc->v1 == node) ? arc->v2 : arc->v1)
+
+void initArcIterator(struct ReebArcIterator *iter, struct ReebArc *arc, struct ReebNode *head);
+void initArcIterator2(struct ReebArcIterator *iter, struct ReebArc *arc, int start, int end);
+struct EmbedBucket * nextBucket(struct ReebArcIterator *iter);
+
+/* Filtering */
+void filterNullReebGraph(ReebGraph *rg);
+int filterExternalReebGraph(ReebGraph *rg, float threshold);
+int filterInternalReebGraph(ReebGraph *rg, float threshold);
+
+/* Post-Build processing */
+void repositionNodes(ReebGraph *rg);
+void postprocessGraph(ReebGraph *rg, char mode);
+void removeNormalNodes(ReebGraph *rg);
+
+/* Graph processing */
+void buildAdjacencyList(ReebGraph *rg);
+
+void sortNodes(ReebGraph *rg);
+void sortArcs(ReebGraph *rg);
+
+int subtreeDepth(ReebNode *node, ReebArc *rootArc);
+int countConnectedArcs(ReebGraph *rg, ReebNode *node);
+int hasAdjacencyList(ReebGraph *rg);
+int isGraphCyclic(ReebGraph *rg);
+
+/* Sanity check */
+void verifyBuckets(ReebGraph *rg);
+
+#endif /*REEB_H_*/