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Diffstat (limited to 'source/blender/io/alembic/intern/abc_axis_conversion.cc')
-rw-r--r--source/blender/io/alembic/intern/abc_axis_conversion.cc15
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.cc b/source/blender/io/alembic/intern/abc_axis_conversion.cc
index 17db5e9c99f..cebab1f2e41 100644
--- a/source/blender/io/alembic/intern/abc_axis_conversion.cc
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.cc
@@ -20,12 +20,14 @@
#include "abc_axis_conversion.h"
-extern "C" {
#include "BLI_assert.h"
+#include "BLI_math_geom.h"
+
#include "DNA_object_types.h"
-#include "BLI_math_geom.h"
-}
+namespace blender {
+namespace io {
+namespace alembic {
void create_swapped_rotation_matrix(float rot_x_mat[3][3],
float rot_y_mat[3][3],
@@ -72,7 +74,8 @@ void create_swapped_rotation_matrix(float rot_x_mat[3][3],
rot_z_mat[1][0] = -sin(rz);
rot_z_mat[0][1] = sin(rz);
rot_z_mat[1][1] = cos(rz);
-}
+} // namespace
+ // alembicvoidcreate_swapped_rotation_matrix(floatrot_x_mat[3][3],floatrot_y_mat[3][3],floatrot_z_mat[3][3],constfloateuler[3],AbcAxisSwapModemode)
/* Convert matrix from Z=up to Y=up or vice versa.
* Use yup_mat = zup_mat for in-place conversion. */
@@ -164,3 +167,7 @@ void create_transform_matrix(Object *obj,
copy_m44_axis_swap(r_yup_mat, zup_mat, ABC_YUP_FROM_ZUP);
}
+
+} // namespace alembic
+} // namespace io
+} // namespace blender \ No newline at end of file