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Diffstat (limited to 'source/blender/io/alembic/intern/abc_exporter.cc')
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diff --git a/source/blender/io/alembic/intern/abc_exporter.cc b/source/blender/io/alembic/intern/abc_exporter.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup balembic
+ */
+
+#include "abc_exporter.h"
+
+#include <cmath>
+
+#include "abc_writer_archive.h"
+#include "abc_writer_camera.h"
+#include "abc_writer_curves.h"
+#include "abc_writer_hair.h"
+#include "abc_writer_mball.h"
+#include "abc_writer_mesh.h"
+#include "abc_writer_nurbs.h"
+#include "abc_writer_points.h"
+#include "abc_writer_transform.h"
+#include "abc_util.h"
+
+extern "C" {
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h" /* for FILE_MAX */
+#include "DNA_fluid_types.h"
+
+#include "BLI_string.h"
+
+#ifdef WIN32
+/* needed for MSCV because of snprintf from BLI_string */
+# include "BLI_winstuff.h"
+#endif
+
+#include "BKE_anim.h"
+#include "BKE_global.h"
+#include "BKE_idprop.h"
+#include "BKE_layer.h"
+#include "BKE_main.h"
+#include "BKE_mball.h"
+#include "BKE_modifier.h"
+#include "BKE_particle.h"
+#include "BKE_scene.h"
+
+#include "DEG_depsgraph_query.h"
+}
+
+using Alembic::Abc::OBox3dProperty;
+using Alembic::Abc::TimeSamplingPtr;
+
+/* ************************************************************************** */
+
+ExportSettings::ExportSettings()
+ : scene(NULL),
+ view_layer(NULL),
+ depsgraph(NULL),
+ logger(),
+ selected_only(false),
+ visible_objects_only(false),
+ renderable_only(false),
+ frame_start(1),
+ frame_end(1),
+ frame_samples_xform(1),
+ frame_samples_shape(1),
+ shutter_open(0.0),
+ shutter_close(1.0),
+ global_scale(1.0f),
+ flatten_hierarchy(false),
+ export_normals(false),
+ export_uvs(false),
+ export_vcols(false),
+ export_face_sets(false),
+ export_vweigths(false),
+ export_hair(true),
+ export_particles(true),
+ apply_subdiv(false),
+ use_subdiv_schema(false),
+ export_child_hairs(true),
+ export_ogawa(true),
+ pack_uv(false),
+ triangulate(false),
+ quad_method(0),
+ ngon_method(0)
+{
+}
+
+static bool object_is_smoke_sim(Object *ob)
+{
+ ModifierData *md = modifiers_findByType(ob, eModifierType_Fluid);
+
+ if (md) {
+ FluidModifierData *smd = reinterpret_cast<FluidModifierData *>(md);
+ return (smd->type == MOD_FLUID_TYPE_DOMAIN && smd->domain &&
+ smd->domain->type == FLUID_DOMAIN_TYPE_GAS);
+ }
+
+ return false;
+}
+
+static bool object_type_is_exportable(Scene *scene, Object *ob)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ if (object_is_smoke_sim(ob)) {
+ return false;
+ }
+
+ return true;
+ case OB_EMPTY:
+ case OB_CURVE:
+ case OB_SURF:
+ case OB_CAMERA:
+ return true;
+ case OB_MBALL:
+ return AbcMBallWriter::isBasisBall(scene, ob);
+ default:
+ return false;
+ }
+}
+
+/**
+ * Returns whether this object should be exported into the Alembic file.
+ *
+ * \param settings: export settings, used for options like 'selected only'.
+ * \param ob: the object's base in question.
+ * \param is_duplicated: Normally false; true when the object is instanced
+ * into the scene by a dupli-object (e.g. part of a dupligroup).
+ * This ignores selection and layer visibility,
+ * and assumes that the dupli-object itself (e.g. the group-instantiating empty) is exported.
+ */
+static bool export_object(const ExportSettings *const settings,
+ const Base *const base,
+ bool is_duplicated)
+{
+ if (!is_duplicated) {
+ View3D *v3d = NULL;
+
+ /* These two tests only make sense when the object isn't being instanced
+ * into the scene. When it is, its exportability is determined by
+ * its dupli-object and the DupliObject::no_draw property. */
+ if (settings->selected_only && !BASE_SELECTED(v3d, base)) {
+ return false;
+ }
+ // FIXME Sybren: handle these cleanly (maybe just remove code),
+ // now using active scene layer instead.
+ if (settings->visible_objects_only && !BASE_VISIBLE(v3d, base)) {
+ return false;
+ }
+ }
+
+ Object *ob_eval = DEG_get_evaluated_object(settings->depsgraph, base->object);
+ if ((ob_eval->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0) {
+ /* XXX fix after 2.80: the object was not part of the depsgraph, and thus we cannot get the
+ * evaluated copy to export. This will be handled more elegantly in the new
+ * AbstractHierarchyIterator that Sybren is working on. This condition is temporary, and avoids
+ * a BLI_assert() failure getting the evaluated mesh of this object. */
+ return false;
+ }
+
+ // if (settings->renderable_only && (ob->restrictflag & OB_RESTRICT_RENDER)) {
+ // return false;
+ // }
+
+ return true;
+}
+
+/* ************************************************************************** */
+
+AbcExporter::AbcExporter(Main *bmain, const char *filename, ExportSettings &settings)
+ : m_bmain(bmain),
+ m_settings(settings),
+ m_filename(filename),
+ m_trans_sampling_index(0),
+ m_shape_sampling_index(0),
+ m_writer(NULL)
+{
+}
+
+AbcExporter::~AbcExporter()
+{
+ /* Free xforms map */
+ m_xforms_type::iterator it_x, e_x;
+ for (it_x = m_xforms.begin(), e_x = m_xforms.end(); it_x != e_x; ++it_x) {
+ delete it_x->second;
+ }
+
+ /* Free shapes vector */
+ for (int i = 0, e = m_shapes.size(); i != e; i++) {
+ delete m_shapes[i];
+ }
+
+ delete m_writer;
+}
+
+void AbcExporter::getShutterSamples(unsigned int nr_of_samples,
+ bool time_relative,
+ std::vector<double> &samples)
+{
+ Scene *scene = m_settings.scene; /* for use in the FPS macro */
+ samples.clear();
+
+ unsigned int frame_offset = time_relative ? m_settings.frame_start : 0;
+ double time_factor = time_relative ? FPS : 1.0;
+ double shutter_open = m_settings.shutter_open;
+ double shutter_close = m_settings.shutter_close;
+ double time_inc = (shutter_close - shutter_open) / nr_of_samples;
+
+ /* sample between shutter open & close */
+ for (int sample = 0; sample < nr_of_samples; sample++) {
+ double sample_time = shutter_open + time_inc * sample;
+ double time = (frame_offset + sample_time) / time_factor;
+
+ samples.push_back(time);
+ }
+}
+
+Alembic::Abc::TimeSamplingPtr AbcExporter::createTimeSampling(double step)
+{
+ std::vector<double> samples;
+
+ if (m_settings.frame_start == m_settings.frame_end) {
+ return TimeSamplingPtr(new Alembic::Abc::TimeSampling());
+ }
+
+ getShutterSamples(step, true, samples);
+
+ /* TODO(Sybren): shouldn't we use the FPS macro here? */
+ Alembic::Abc::TimeSamplingType ts(static_cast<uint32_t>(samples.size()),
+ 1.0 / m_settings.scene->r.frs_sec);
+
+ return TimeSamplingPtr(new Alembic::Abc::TimeSampling(ts, samples));
+}
+
+void AbcExporter::getFrameSet(unsigned int nr_of_samples, std::set<double> &frames)
+{
+ frames.clear();
+
+ std::vector<double> shutter_samples;
+
+ getShutterSamples(nr_of_samples, false, shutter_samples);
+
+ for (double frame = m_settings.frame_start; frame <= m_settings.frame_end; frame += 1.0) {
+ for (size_t j = 0; j < nr_of_samples; j++) {
+ frames.insert(frame + shutter_samples[j]);
+ }
+ }
+}
+
+void AbcExporter::operator()(short *do_update, float *progress, bool *was_canceled)
+{
+ std::string abc_scene_name;
+
+ if (m_bmain->name[0] != '\0') {
+ char scene_file_name[FILE_MAX];
+ BLI_strncpy(scene_file_name, m_bmain->name, FILE_MAX);
+ abc_scene_name = scene_file_name;
+ }
+ else {
+ abc_scene_name = "untitled";
+ }
+
+ m_writer = new ArchiveWriter(
+ m_filename, abc_scene_name, m_settings.scene, m_settings.export_ogawa);
+
+ /* Create time samplings for transforms and shapes. */
+
+ TimeSamplingPtr trans_time = createTimeSampling(m_settings.frame_samples_xform);
+
+ m_trans_sampling_index = m_writer->archive().addTimeSampling(*trans_time);
+
+ TimeSamplingPtr shape_time;
+
+ if ((m_settings.frame_samples_shape == m_settings.frame_samples_xform) ||
+ (m_settings.frame_start == m_settings.frame_end)) {
+ shape_time = trans_time;
+ m_shape_sampling_index = m_trans_sampling_index;
+ }
+ else {
+ shape_time = createTimeSampling(m_settings.frame_samples_shape);
+ m_shape_sampling_index = m_writer->archive().addTimeSampling(*shape_time);
+ }
+
+ OBox3dProperty archive_bounds_prop = Alembic::AbcGeom::CreateOArchiveBounds(
+ m_writer->archive(), m_trans_sampling_index);
+
+ createTransformWritersHierarchy();
+ createShapeWriters();
+
+ /* Make a list of frames to export. */
+
+ std::set<double> xform_frames;
+ getFrameSet(m_settings.frame_samples_xform, xform_frames);
+
+ std::set<double> shape_frames;
+ getFrameSet(m_settings.frame_samples_shape, shape_frames);
+
+ /* Merge all frames needed. */
+ std::set<double> frames(xform_frames);
+ frames.insert(shape_frames.begin(), shape_frames.end());
+
+ /* Export all frames. */
+
+ std::set<double>::const_iterator begin = frames.begin();
+ std::set<double>::const_iterator end = frames.end();
+
+ const float size = static_cast<float>(frames.size());
+ size_t i = 0;
+
+ for (; begin != end; ++begin) {
+ *progress = (++i / size);
+ *do_update = 1;
+
+ if (G.is_break) {
+ *was_canceled = true;
+ break;
+ }
+
+ const double frame = *begin;
+
+ /* 'frame' is offset by start frame, so need to cancel the offset. */
+ setCurrentFrame(m_bmain, frame);
+
+ if (shape_frames.count(frame) != 0) {
+ for (int i = 0, e = m_shapes.size(); i != e; i++) {
+ m_shapes[i]->write();
+ }
+ }
+
+ if (xform_frames.count(frame) == 0) {
+ continue;
+ }
+
+ m_xforms_type::iterator xit, xe;
+ for (xit = m_xforms.begin(), xe = m_xforms.end(); xit != xe; ++xit) {
+ xit->second->write();
+ }
+
+ /* Save the archive 's bounding box. */
+ Imath::Box3d bounds;
+
+ for (xit = m_xforms.begin(), xe = m_xforms.end(); xit != xe; ++xit) {
+ Imath::Box3d box = xit->second->bounds();
+ bounds.extendBy(box);
+ }
+
+ archive_bounds_prop.set(bounds);
+ }
+}
+
+void AbcExporter::createTransformWritersHierarchy()
+{
+ for (Base *base = static_cast<Base *>(m_settings.view_layer->object_bases.first); base;
+ base = base->next) {
+ Object *ob = base->object;
+
+ if (export_object(&m_settings, base, false)) {
+ switch (ob->type) {
+ case OB_LAMP:
+ case OB_LATTICE:
+ case OB_SPEAKER:
+ /* We do not export transforms for objects of these classes. */
+ break;
+ default:
+ exploreTransform(base, ob, ob->parent, NULL);
+ }
+ }
+ }
+}
+
+void AbcExporter::exploreTransform(Base *base,
+ Object *object,
+ Object *parent,
+ Object *dupliObParent)
+{
+ /* If an object isn't exported itself, its duplilist shouldn't be
+ * exported either. */
+ if (!export_object(&m_settings, base, dupliObParent != NULL)) {
+ return;
+ }
+
+ Object *ob = DEG_get_evaluated_object(m_settings.depsgraph, object);
+ if (object_type_is_exportable(m_settings.scene, ob)) {
+ createTransformWriter(ob, parent, dupliObParent);
+ }
+
+ ListBase *lb = object_duplilist(m_settings.depsgraph, m_settings.scene, ob);
+
+ if (lb) {
+ DupliObject *link = static_cast<DupliObject *>(lb->first);
+ Object *dupli_ob = NULL;
+ Object *dupli_parent = NULL;
+
+ for (; link; link = link->next) {
+ /* This skips things like custom bone shapes. */
+ if (m_settings.renderable_only && link->no_draw) {
+ continue;
+ }
+
+ if (link->type == OB_DUPLICOLLECTION) {
+ dupli_ob = link->ob;
+ dupli_parent = (dupli_ob->parent) ? dupli_ob->parent : ob;
+
+ exploreTransform(base, dupli_ob, dupli_parent, ob);
+ }
+ }
+
+ free_object_duplilist(lb);
+ }
+}
+
+AbcTransformWriter *AbcExporter::createTransformWriter(Object *ob,
+ Object *parent,
+ Object *dupliObParent)
+{
+ /* An object should not be its own parent, or we'll get infinite loops. */
+ BLI_assert(ob != parent);
+ BLI_assert(ob != dupliObParent);
+
+ std::string name;
+ if (m_settings.flatten_hierarchy) {
+ name = get_id_name(ob);
+ }
+ else {
+ name = get_object_dag_path_name(ob, dupliObParent);
+ }
+
+ /* check if we have already created a transform writer for this object */
+ AbcTransformWriter *my_writer = getXForm(name);
+ if (my_writer != NULL) {
+ return my_writer;
+ }
+
+ AbcTransformWriter *parent_writer = NULL;
+ Alembic::Abc::OObject alembic_parent;
+
+ if (m_settings.flatten_hierarchy || parent == NULL) {
+ /* Parentless objects still have the "top object" as parent
+ * in Alembic. */
+ alembic_parent = m_writer->archive().getTop();
+ }
+ else {
+ /* Since there are so many different ways to find parents (as evident
+ * in the number of conditions below), we can't really look up the
+ * parent by name. We'll just call createTransformWriter(), which will
+ * return the parent's AbcTransformWriter pointer. */
+ if (parent->parent) {
+ if (parent == dupliObParent) {
+ parent_writer = createTransformWriter(parent, parent->parent, NULL);
+ }
+ else {
+ parent_writer = createTransformWriter(parent, parent->parent, dupliObParent);
+ }
+ }
+ else if (parent == dupliObParent) {
+ if (dupliObParent->parent == NULL) {
+ parent_writer = createTransformWriter(parent, NULL, NULL);
+ }
+ else {
+ parent_writer = createTransformWriter(
+ parent, dupliObParent->parent, dupliObParent->parent);
+ }
+ }
+ else {
+ parent_writer = createTransformWriter(parent, dupliObParent, dupliObParent);
+ }
+
+ BLI_assert(parent_writer);
+ alembic_parent = parent_writer->alembicXform();
+ }
+
+ my_writer = new AbcTransformWriter(
+ ob, alembic_parent, parent_writer, m_trans_sampling_index, m_settings);
+
+ /* When flattening, the matrix of the dupliobject has to be added. */
+ if (m_settings.flatten_hierarchy && dupliObParent) {
+ my_writer->m_proxy_from = dupliObParent;
+ }
+
+ m_xforms[name] = my_writer;
+ return my_writer;
+}
+
+void AbcExporter::createShapeWriters()
+{
+ for (Base *base = static_cast<Base *>(m_settings.view_layer->object_bases.first); base;
+ base = base->next) {
+ exploreObject(base, base->object, NULL);
+ }
+}
+
+void AbcExporter::exploreObject(Base *base, Object *object, Object *dupliObParent)
+{
+ /* If an object isn't exported itself, its duplilist shouldn't be
+ * exported either. */
+ if (!export_object(&m_settings, base, dupliObParent != NULL)) {
+ return;
+ }
+
+ Object *ob = DEG_get_evaluated_object(m_settings.depsgraph, object);
+ createShapeWriter(ob, dupliObParent);
+
+ ListBase *lb = object_duplilist(m_settings.depsgraph, m_settings.scene, ob);
+
+ if (lb) {
+ DupliObject *link = static_cast<DupliObject *>(lb->first);
+
+ for (; link; link = link->next) {
+ /* This skips things like custom bone shapes. */
+ if (m_settings.renderable_only && link->no_draw) {
+ continue;
+ }
+ if (link->type == OB_DUPLICOLLECTION) {
+ exploreObject(base, link->ob, ob);
+ }
+ }
+
+ free_object_duplilist(lb);
+ }
+}
+
+void AbcExporter::createParticleSystemsWriters(Object *ob, AbcTransformWriter *xform)
+{
+ if (!m_settings.export_hair && !m_settings.export_particles) {
+ return;
+ }
+
+ ParticleSystem *psys = static_cast<ParticleSystem *>(ob->particlesystem.first);
+
+ for (; psys; psys = psys->next) {
+ if (!psys_check_enabled(ob, psys, G.is_rendering) || !psys->part) {
+ continue;
+ }
+
+ if (m_settings.export_hair && psys->part->type == PART_HAIR) {
+ m_settings.export_child_hairs = true;
+ m_shapes.push_back(new AbcHairWriter(ob, xform, m_shape_sampling_index, m_settings, psys));
+ }
+ else if (m_settings.export_particles &&
+ (psys->part->type == PART_EMITTER || psys->part->type == PART_FLUID_FLIP ||
+ psys->part->type == PART_FLUID_SPRAY || psys->part->type == PART_FLUID_BUBBLE ||
+ psys->part->type == PART_FLUID_FOAM || psys->part->type == PART_FLUID_TRACER ||
+ psys->part->type == PART_FLUID_SPRAYFOAM ||
+ psys->part->type == PART_FLUID_SPRAYBUBBLE ||
+ psys->part->type == PART_FLUID_FOAMBUBBLE ||
+ psys->part->type == PART_FLUID_SPRAYFOAMBUBBLE)) {
+ m_shapes.push_back(new AbcPointsWriter(ob, xform, m_shape_sampling_index, m_settings, psys));
+ }
+ }
+}
+
+void AbcExporter::createShapeWriter(Object *ob, Object *dupliObParent)
+{
+ if (!object_type_is_exportable(m_settings.scene, ob)) {
+ return;
+ }
+
+ std::string name;
+
+ if (m_settings.flatten_hierarchy) {
+ name = get_id_name(ob);
+ }
+ else {
+ name = get_object_dag_path_name(ob, dupliObParent);
+ }
+
+ AbcTransformWriter *xform = getXForm(name);
+
+ if (!xform) {
+ ABC_LOG(m_settings.logger) << __func__ << ": xform " << name << " is NULL\n";
+ return;
+ }
+
+ createParticleSystemsWriters(ob, xform);
+
+ switch (ob->type) {
+ case OB_MESH: {
+ Mesh *me = static_cast<Mesh *>(ob->data);
+
+ if (!me) {
+ return;
+ }
+
+ m_shapes.push_back(new AbcMeshWriter(ob, xform, m_shape_sampling_index, m_settings));
+ break;
+ }
+ case OB_SURF: {
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ if (!cu) {
+ return;
+ }
+
+ AbcObjectWriter *writer;
+ if (m_settings.curves_as_mesh) {
+ writer = new AbcCurveMeshWriter(ob, xform, m_shape_sampling_index, m_settings);
+ }
+ else {
+ writer = new AbcNurbsWriter(ob, xform, m_shape_sampling_index, m_settings);
+ }
+ m_shapes.push_back(writer);
+ break;
+ }
+ case OB_CURVE: {
+ Curve *cu = static_cast<Curve *>(ob->data);
+
+ if (!cu) {
+ return;
+ }
+
+ AbcObjectWriter *writer;
+ if (m_settings.curves_as_mesh) {
+ writer = new AbcCurveMeshWriter(ob, xform, m_shape_sampling_index, m_settings);
+ }
+ else {
+ writer = new AbcCurveWriter(ob, xform, m_shape_sampling_index, m_settings);
+ }
+ m_shapes.push_back(writer);
+ break;
+ }
+ case OB_CAMERA: {
+ Camera *cam = static_cast<Camera *>(ob->data);
+
+ if (cam->type == CAM_PERSP) {
+ m_shapes.push_back(new AbcCameraWriter(ob, xform, m_shape_sampling_index, m_settings));
+ }
+
+ break;
+ }
+ case OB_MBALL: {
+ MetaBall *mball = static_cast<MetaBall *>(ob->data);
+ if (!mball) {
+ return;
+ }
+
+ m_shapes.push_back(
+ new AbcMBallWriter(m_bmain, ob, xform, m_shape_sampling_index, m_settings));
+ break;
+ }
+ }
+}
+
+AbcTransformWriter *AbcExporter::getXForm(const std::string &name)
+{
+ std::map<std::string, AbcTransformWriter *>::iterator it = m_xforms.find(name);
+
+ if (it == m_xforms.end()) {
+ return NULL;
+ }
+
+ return it->second;
+}
+
+void AbcExporter::setCurrentFrame(Main *bmain, double t)
+{
+ m_settings.scene->r.cfra = static_cast<int>(t);
+ m_settings.scene->r.subframe = static_cast<float>(t) - m_settings.scene->r.cfra;
+ BKE_scene_graph_update_for_newframe(m_settings.depsgraph, bmain);
+}