diff options
Diffstat (limited to 'source/blender/io/collada/ArmatureImporter.cpp')
-rw-r--r-- | source/blender/io/collada/ArmatureImporter.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp index 4e9f31182f1..a69500432e8 100644 --- a/source/blender/io/collada/ArmatureImporter.cpp +++ b/source/blender/io/collada/ArmatureImporter.cpp @@ -25,14 +25,12 @@ #include "COLLADAFWUniqueId.h" -extern "C" { #include "BKE_action.h" #include "BKE_armature.h" #include "BKE_object.h" #include "BLI_listbase.h" #include "BLI_string.h" #include "ED_armature.h" -} #include "DEG_depsgraph.h" @@ -335,7 +333,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone /* * It is possible that the child's head is located on the parents head. * When this happens, then moving the parent's tail to the child's head - * would result in a zero sized bone and Blender would silently remove the bone. + * would result in a zero sized bone and Blender would silently remove the bone. * So we move the tail only when the resulting bone has a minimum length: */ |