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Diffstat (limited to 'source/blender/io/collada/ArmatureImporter.cpp')
-rw-r--r--source/blender/io/collada/ArmatureImporter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 2d5107058fe..a69500432e8 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -333,7 +333,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone
/*
* It is possible that the child's head is located on the parents head.
* When this happens, then moving the parent's tail to the child's head
- * would result in a zero sized bone and Blender would silently remove the bone.
+ * would result in a zero sized bone and Blender would silently remove the bone.
* So we move the tail only when the resulting bone has a minimum length:
*/